Information - The player's Keychain

This problem has been tackled by myself and Mr. Viens before, but neither of our works were complete. Here's an in-depth control layout. NOTE: some keys can be redefined in SETUP.EXE. This is based on the default definitions.

Esc: Bring up menu.
F1: Use STERIODS. They don't actually work.
F2: Use SPACESUIT. It doesn't actually work. Note that this was removed from the final game, replaced by the boots.
F3: Use AIRTANK. Once again, this item doesn't really do anything unless you manage to chuck godmode (which I would NOT recommend doing in a modified game)
F4: Deploy HOLODUKE. These cannot be gotten rid of, and note that it starts in the "ON" position. Flickers realistically.
F5: Use JETPACK. This actually works, so have fun.
F10: Set gamma correction level (like in RotT and normal Duke) [Also see V, which sets the in-game brightness)

1-5: Select weapon.
=+: Increase screen size.
-: Decrease screen size.
W: Warp mode (use up and down and page up and page down)
T: Talk (Doesn't actually work, to my knowledge, but you can still type stuff!)
U: Toggle all sector tags.
I: Show inventory panel
P: Pause
A: Jump
S: Toggle Sound
Z: Duck
Shift: run
LCTRL: Shoot or prepare RPG.
RCTRL: Strafe
Space: Use
Enter: "Holster" weapon. When using RPG, you can holster and still fire. With other weapons, they pop up once you shoot again.
M: Toggle Music