OBLIVION 3D maps - Oblivion final DEMO only Episode 3!!! The next release will be full game, 4 episode and more... =============================================================================== Note this TC requires and work properly 1. Eduke32 which is atomic edition "plutonium pak" 2. fast computer maybe above 1 GHZ intel pentium 3. The game.con has to be with it "same directory/folder" 4. It runs faster in window mode 5. If you want good quality music/midi, Select the General Midi 6. Lots of RAM or DDRAM also help make your machine faster 7. files like exe file to make it work comes with it, dont enter exe file enter oblivion.bat file IMPORTANT!!! to avoid an accident of overwriting your own game.con, I recommend you that you add the TC in an other folder N' make an other duke3d to avoid accidents. CAUTION!!! This TC will not work without Eduke32 TC was modified to be able to run on its own without duke3d.grp HOW!!! Eduke32 will not work if you enter the .exe file, it will be black to make it work 1. you enter the bat file 2. you make sure the 3 confiles are here 3. LOOKUP.DAT , TABLES.DAT and SETUP.DAT 4. all the Eduke32 files must be there 5. DUKE3D.CFG or otherwise the game will have no sound or musics ----------------------------May not work with---------------------------------- 1. Note this will NOT work with Cduke3d it will crash right away.. 2. If you enter it by setup or setmain its con files will not work properly 3. with Eduke32 It will run cleaner, faster and better. This TC strongly need Eduke32 ------------------------------------------------------------------------------- Title : OBLIVION Filename : OBLIVION.grp Author : Cedric Lutes "zaxtor znort" Email Address : morzenomhonx@hotmail.com or zaxtor2001@yahoo.ca announcing date to AMC : January 28, 2004, 10:18:25 PM TC idea Date : TC date 12-10-2003 - TC done date //-//-200/ . Date : E3 date 02-16-2005 - E3 done date 05-13-2006 . :) Misc. Author Info : i love mapping :0 very TC level A special thanx to peoples that helped me & trying to help with con editing and etc: Rusty Nails Blitz Mblackwell James MRCK thepineapplehead SteelKat LAW Quakis bullis1 William Gee Semicharm Reaper_Man Moloch Chris Coleman CIGNA K u F F i ShrinkDuke BlasterDRP Amund Richard213 Guid HighWire Terminx more may come when i continue my TC for FULL VERSION!!! Description : This is not dukenukem this time as the player "HERO". Its an anthro-Fossa {cryptoprocta ferox} A cat-like predator from madagascar. The player is a young fossa Named Zaxtor His world is threaten by a war called the OBLIVION WAR. These aliens, Robots and strange creature Plan to destroy earth, Zaxtor must pass through Mountains, Dry forest, Rain forest, Bases, Battlefield, Temple and the final base.. His mission is to Destroy the MOTHERBRAIN.. Zaxtor's back, Now this time hes going in space to find the Evil emperor he must pass a very dangerous space war, many ships etc. First Zaxtor want to destroy the Organic alien ship that wrecked his starship, many cities was destroyed by a mysterious tank-like vehicle known as the weapon artillery, so he must find out what is this mysterious thing. {when the full version release more text2come} Requirement : easy duke3d atomic version :-) Tips : THis is an huge TC with 20 levels + 2 secret If you see anything that look dangerous or suspicious SAVE!!! Its important you explore some nonbase levels to find keys and some base level to find switches. Note doors with symbols above it means only the switch with the same symbols or similar would open it. PS to hear better what some characters that talk to you, Is recommended that you drop the music volume keep the sound at max =============================================================================== * Play Information * Episode and Level # : [DEMO VERSION. 3 Episode and 29 levels + 1 secret on episodes 1 & 2] { + 2 secret on Episode 3 } Single Player : Yes! Co-op Play : nope! DukeMatch Level : nope! TOOBIG and complex New textures : Yes several hundreds even a thousands New musics : yep!! music from great classic SNES games, GENESIS games & more New sounds : yes a lot New monsters : about 2-3 times more monsters than duke nukem 3d New con files : yep lots of cool FX and a lot more New miscellaneous Things: yep a lot Modified weapons : A few guns Modified miscellaneous : A few other things Difficulty Settings : Yes You can select the skill, Note the harder the more Enemy will be there * Construction * Base : New level from scratch Time of build : 2 year, 5 months and 3 days just for 3 episode. Editor(s) used : Build and that other build with bigger map for bigger maps. Known Bugs : known, a few not much, that huge mountain in E3L11 can crash but very rarely so save often. CINEOV3 may speed up at begining for 0.5 second, then normal speed, if play second time is normal. : unknown none let me know if you see any abnormality or errors You may see floor flashes like normally when you do heavy or detailled floors my duke site : http://www.angelfire.com/theforce/zaxtor2001dukenukem/ each "----" mean an episode. Note: some modification could have been made so that doesn't always garantee the approx size! ===========================HOW BIG LEVELS ARE========================================== Lv1 : Sectors{ 936} - Lines{ 6988} - Sprites{ 2819} - LVlength {Short-Medium} Lv2 : Sectors{ 993} - Lines{ 5423} - Sprites{ 1520} - LVlength {Medium} Lv3 : Sectors{1023} - Lines{ 7336} - Sprites{ 1942} - LVlength {Medium-Long} Lv4 : Sectors{ 857} - Lines{ 6087} - Sprites{ 3663} - LVlength {Long} Lv5 : Sectors{1023} - Lines{ 6352} - Sprites{ 3201} - LVlength {Long} Lv6 : Sectors{1024} - Lines{ 8192} - Sprites{ 3630} - LVlength {Extremely Long} Lv7 : Sectors{ 762} - Lines{ 5435} - Sprites{ 2860} - LVlength {medium} Lv8 : Sectors{1009} - Lines{ 6675} - Sprites{ 3615} - LVlength {Very Long} Lv9 : Sectors{1023} - Lines{ 7202} - Sprites{ 2905} - LVlength {Very Long} Lv10 : Sectors{1023} - Lines{ 6767} - Sprites{ 3022} - LVlength {Extremely Long} secret map : Sectors{ 924} - Lines{ 6519} - Sprites{ 3689} - LVlength {Quite Long} -------------------------------------------------------------------------------------- Lv1 : Sectors{1022} - Lines{ 6801} - Sprites{ 2039} - LVlength {Long} Lv2 : Sectors{1023} - Lines{ 6555} - Sprites{ 3273} - LVlength {Extremely Long} Lv3 : Sectors{ 671} - Lines{ 4131} - Sprites{ 1323} - LVlength {Medium} Lv4 : Sectors{1023} - Lines{ 7502} - Sprites{ 2798} - LVlength {Long} Lv5 : Sectors{1023} - Lines{ 6115} - Sprites{ 2674} - LVlength {Quite Long} Lv6 : Sectors{1023} - Lines{ 7202} - Sprites{ 2905} - LVlength {Extremely Long} Lv7 : Sectors{1016} - Lines{ 6938} - Sprites{ 1946} - LVlength {Long} Lv8 : Sectors{1023} - Lines{ 6870} - Sprites{ 2899} - LVlength {Long} Lv9 : Sectors{1023} - Lines{ 7066} - Sprites{ 1997} - LVlength {Medium} Lv10 : Sectors{1022} - Lines{ 7052} - Sprites{ 3243} - LVlength {Quite Long} secret map : Sectors{1023} - Lines{ 6023} - Sprites{ 3087} - LVlength {Quite Long} -------------------------------------------------------------------------------------- Lv1 : Sectors{ 984} - Lines{ 6647} - Sprites{ 2837} - LVlength {Medium} Lv2 : Sectors{1023} - Lines{ 8039} - Sprites{ 3970} - LVlength {Extremely Long} Lv3 : Sectors{ 713} - Lines{ 5248} - Sprites{ 3095} - LVlength {Medium} Lv4 : Sectors{1007} - Lines{ 5864} - Sprites{ 1648} - LVlength {Medium-Long} Lv5 : Sectors{2673} - Lines{16382} - Sprites{ 7530} - LVlength {Hyper Long} Lv6 : Sectors{ 462} - Lines{ 3259} - Sprites{ 1223} - LVlength {Medium} Lv7 : Sectors{1984} - Lines{13150} - Sprites{ 7912} - LVlength {Extremely Long} Lv8 : Sectors{2243} - Lines{16383} - Sprites{ 9552} - LVlength {Hyper Long} Lv9 : Sectors{ 772} - Lines{ 4016} - Sprites{ 2422} - LVlength {Short-Medium} secret map1: Sectors{2013} - Lines{12927} - Sprites{ 6039} - LVlength {Extremely Long} secret map2: Sectors{2125} - Lines{13599} - Sprites{ 8607} - LVlength {Very Long} -------------------------------------------------------------------------------------- MORE TO COME WHEN FULL VERSION RELEASE!!!