====================================================================== Title : Vacation Cove Filename : vcove.zip Author : N.E.Voigt aka HangNail / =(OLD_MAN)= E-mail : nevoigt@icqmail.com Description : Duke takes another Caribbean Vacation at a new Island resort. Guess who's blocking his sun? Additional Credits To : See Note at the bottom of this Read Me Text. ====================================================================== * Play Information * Single Player : Yes DukeMatch 2-8 Player : No Cooperative 2-8 Player : No New Art : Yes New Music : Yes New Sound Effects : Yes New .CON Files : yes-modified original user.con and def.con Additional Note'S : The maps in this episode were only play tested using the Eduke32 port. I did not check the compatibility of other mods such as HRP, SD_duke, Duke-plus. ===================================================================== * Construction * Base : New levels from scratch Level Editor(s) Used : Mapster32/Editart Construction Time : On and off for about a year. Known Bugs/Problems : I believe the maps in this episode to be bug free but if you do find any bugs please let me know. ===================================================================== *Important Information* vcove.zip should contain files : 1)cove.txt (what you're reading now) 2)cove.zip 3)cove.bat 4)USER.CON 5)DEF.con Installation : Unzip the vcove.zip into the folder of a clean installation of Duke3d 1.5 (Atomic) and EDuke32. The EDuke32 port is needed because some of the maps in this episode exceeds the original sector and wall limits. Do not unzip the cove.zip, leave it intact within the installation directory. Run the cove.bat and you should be ready to play. To uninstall Vacation, remove the files that came in the vcove.zip. Remember to restore your original CON files. Important Notes : If you do not use the .CON files that comes in the vcove.zip you won't be able to play the Vacation episode correctly. Also, it's best to install the vcove.zip contents into a fresh install of Eduke32 because any tile##.art files or .voc and .mid files in the directory may cause problems. ===================================================================== Final Note: The .mid files used in this Episode were downloaded from the following internet sites/locations: _yellowbird.mid renamed to barmusic.voc http://www.pcdon.com/midicalypso.html carribn1.mid renamed to grabbag.mid http://groovynet.com/MIDImusic/ jamaica farewell.mid renamed to map1.mid http://www.sunncity.com/music/index.asp?midi=J _rumandcocacola.mid renamed to map2.mid http://www.pcdon.com/midicalypso.html _MaryAnn.mid renamed to map3.mid http://www.pcdon.com/midicalypso.html calypso-cocktail.mid renamed to map4.mid http://www.mfiles.co.uk/original-music.htm clypso1.mid renamed to map5.mid http://www.geocities.com/player2000gi/midi_collection.htm undersea.mid renamed to map6.mid http://www.geocities.com/hollywood/location/3645/island.html copaca.mid renamed to map7.mid http://www.nurisite.com/midisonly/internacional/internacional.htm __lambada.mid renamed to map8.mid http://home.pages.at/midi/index.htm The new artwork used in this episode was largely downloaded from the internet with the exception of the slot machines and some signs that I created. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute the vcove.zip in any electronic format, intact with absolutely no modifications made to the vcove.zip file.