====================================================================== Title : Return to the Abyss Filename : abyss2.map Author : "A.K.S.O.B." E-mail : gowron@janics.com Web Page : http://members.tripod.com/~Unker9/DN3DCrypt.html Misc. Author Info : This level was completed 8/16/98, just a few days before school starts for me. This will be my last level for a long time...maybe even my last. So, I bid all you Levelserfs out there fairwell, and keep building. I learned this crazy kritter people call Build in just under 3 months. Now, I have mastered it. Other Levels : Boss, S.S.Duke, Ass2002, Chemical Plant, and S.S. Dukerprise. Description : A lot of strange things have been goin on near the San Andreas Fault...the same area Duke blew the hell out of the alien Battlelord commanding the earth assault force. Duke first realizes either the aliens are back, or he missed a few down there when the president (hehe, yea, that old guy again) informs him that they found the remains of an assault trooper. They don't know how it died, but it was a fresh kill. "Hmm, looks like those alien bastards are never gonna learn. I need to hitch a ride down there and kick some ass." Now, you have to fight your way through the old mine shafts and caves on the borders of California and Arizona to find the source of these acts. "I bet those sons of bitches are still hiding in one of those friggin buildings again." Additional Credits To : The Levelord. He, without knowing, gave me confidence to continue making levels, and Allen Blum too. I like making levels, one o my favorite things to do, I just dont like having to start a base man. It's fun to make cracked walls and stuff, but not that friggin main part. Also, I'd like to thank a few ICQ buds for helping me test it out in multi play: Ryanr1 (he changed his name to something in which i'm not telling cause some hackin bastard) and NIghtMareS. Also, Viper2864 helped out on my other levels for test. A few new ones, but cool nonetheless: Digital (u high bastard :-) Sid6.7 and Danman86. Another addition, Sniper (sorry man, cant put in all those funky signs in your name). ====================================================================== * Play Information * Episode and Level # : Nah, but if a lot of people like this level, I might create a mini episode with this in it. Single Player : Yes! DukeMatch 2-8 Player : Yes, but not as good. Cooperative 2-8 Player : Yes! Yes! Yes! Difficulty Settings : Nah, I like it better knowing there is gonna be something there every time u play it. Plutonium Pak Required : Not this time. I made this little nugget of joy all version compatable. New Art : Nope. No one will make it so i can't put it in. New Music : No, cause most ppl have the volume down too low to hear it very well. New Sound Effects : Hoo hoo, that would take tooooo long. Might get some new 'uns for the weapons though. Demos Replaced : Nope ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : Editart, but no art in it yet. Construction Time : Eh, a couple days i guess. Not too much though. Known Bugs : Not really that I know of. Except the quake near the end. If u look at the one rock at just the right angle, it becomes invisable. Most people wont noctice it anyway cause they are always to busy with the assualt commanders and their every melting protective boots. Also, the door leading to the fire pit becomes invisable too. It doesnt open, but thats cause i dont want it too. U have the find the 1 and only way in there. * Where to get this MAP file * File location : http://members.tripod.com/~Unker9/DN3DCrypt.html http://www.dukeworld.com (soon, but not yet.) ===================================================================== *Important Information* Important Notes : This level may be distributed anywhere as long as this text file goes with it. *Copyright* Sorry guys, this one is not to be changed or corrupted in anyway. This one is just really special to me, and I don't want it screwed with. ====================================================================== ====================================================================== *//Thanx for playing (if u did that is!)!!!