====================================================================== Title : A Hood Author : Larry Turner E-mail : Your email adress Web Page : None Description : This is a FAST-PACED DUKEMATCH. There is a ghetto house, a cool-ass sewer, "Machine Gun Willie's Gun Shop", a factory, a few alleys, and a wrecked truck. All weapons are in the game. However, The RPG is the prize weapon. Just to give you an idea about how fast the action is, Me and my sister played for about 20 minutes and the score was 105 to 54, my favor of course. There are also Three Mouse Hole Escapes for those who get shrunk.READ AT THE BOTTOM FOR DETAILS OF HOW MY LEVEL WORKS AND SHOULD BE USED TO THE FULLEST. Additional Credits to : Me. My dead Hamster (Wamp). Jessica (my girlfriend) for letting me get off the phone to build this level. Old crap Yeep, my sister, for being the victim of my new level. Other Levels by me : Roswell. I have several others, but I think the frame rates suck unless you have a Pentium, so I chose not to upload them. One is a deer hunting level with a forest made of sectors. I've made two or three house levels, I made a replica of OfficeMax. I also made an island with a pirate ship. If anyone has a Fast computer, or actually wants to stress out a slow 486, I'll be glad to send any of the unpublished maps to ya. Just get on the Apogee/3DRealms BBS on the net, and leave a message for "wampful" in one of the message bases. ============================================================================== * Play Information * Episode and Level # : It's a User Map!!!! Single Player : Yes, but there's no Nuke Button. NOT RECOMMENDED UNLESS YOU THINK THAT YOU CAN HANDLE RUNNING AWAY FROM ENEMIES TO SAVE YOUR ASS.If you want to explore the level, I DEFINITELY suggest using GOD mode. DukeMatch Level : Yes Difficulty Settings : Not implemented * Construction * Base : New level from scratch Editor(s) used : Build, like I'm gonna program my own editor!! Known Bugs : None!!!! I've Tested it for two days. What to look for : After a few minutes, the street will be covered with blood pools and footprints. Frame Rate : EXCELLENT!!! IT Usually runs in the 45's to 70's on my Pentium 120. And it runs sufficiently on my 486, also. * Where to get this MAP file * FTP sites: BBS numbers: Other: If you modify this level AND Distribute it, ALL I ASK IS THAT U GIVE ME CREDIT FOR CREATING THE LEVEL. If you feel that something is missing or there is too much, open it up in Build and make it the way you want to. I've created and tested this level on My Pentium 120, and also on my 486Dx66 ============================================================================== Okay.....Here's how my level works. 1. Mouse Hole Escapes----These are used to escape from the enemy when they shrink you. DON'T hide in them for too long or else you'll get crushed when you expand back to normal. The first one is in the alley between Machine Gun Willie's Gun Shop and the sewer. The second one is in the alley on the side of the house. THe last one is in the factory. 2. Sniper spots-------There are many places for the average Duker to snipe from, but the SAFEST ones are: the one in the sewer looking out in the street, the one hidden up in the building between Machine Gun Willie's and his alley, and the last one is in the cage by the Rippage (RPG). 3. The Rippage lift----If by some chance you actually see someone on the lift, try to hit the switch and watch them get crushed. Also do it to dead bodies laying on the lift. Have FUN................:)