================================================================ Title : Antisocial for v1.3d+ (All versions) Filename : ANTISOCL.ZIP Author : John N. Daily Email Address : daily@adelphia.net Previous Duke Work By John N. Daily : Arena: Rage (ARNARAGE.ZIP) Snowball Fight (SNOWBALL.ZIP) -for v1.4+ only The Trouble With Transporters (TROUBLE.ZIP) Fountains (Part I of "Trilogy")(FOUNTAIN.ZIP) Fountains DukeMatch (FOUNTDM.ZIP) Lab Rats (LABRATS.ZIP) -for v1.4+ Lab Rats (OLDLRATS.ZIP) -for v1.3 and under Files included in this .ZIP : ANTISOCL.MAP ANTISOCL.TXT (This file) ANTISOCL.BAT Description : This is the first map from the original forthcoming Episode "Duke Takes A Holiday" (If I ever finish the *$#! thing, that is). It has been slightly altered to facilitate stand alone play. If you really need a story (:-), It take place in a time when the Aliens have been integrated into our society. An uneasy truce has been called, and life on Earth has been stable for a few years. However, Miltary Intelligence has uncovered rumours of a secret faction of aliens who are uncomfortable with the current political climate, and who wish to take matters into thier own hands. Thier plan: to pull off a complete take over of the planet and its people using science, weapons and religion. Antisocial finds Duke infiltrating a recently converted warehouse that is being used as a cover for this new faction. Time To Build : A while, as part of a larger episode :-) Additional Credits to : 3D Realms for the one true Doom Killer! I am also indebted to the following people for helping me test drive this puppy: Matthew Braymiller (braymiller@mindspring.com) cyberstorm@videotron.ca Mike Burrows (mike.burrows@cybase.co.uk) knr5@aol.com Bob Nichols (rnichols@capital.net) gli@hawaii.edu S0lCrow@aol.com shaun.mead@ns.sympatico.ca LISTER.RIMMER@currantbun.com ================================================================ * Play Information * Single Player : Yes Cooperative 2-8 Player : Yes Dukematch 2-8 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Ken Silverman's BUILD Editor Known Bugs : None. --> Mailing List <-- If you would like to recieve new maps from me as soon as they're released, just send an email to daily@adelphia.net with the subject heading SUBSCRIBE DUKEMAPS If it gets bounced back to you, send it again. I really do 'reside' there; it's just an unreliable server. :( --> Copyright / Permissions <-- Authors MAY NOT add to this level. You MAY distribute this ZIP file, provided you include this file, with no modifications to either this or the .MAP. You may *not* distribute the .MAP unless this file is with it. You may distribute this ZIP file in any electronic format (BBS, Diskette, CD, INET, etc) as long as you include this file intact, and notify me that you are using it (so I can hork a copy!). --> Where to get this MAP <-- Internet sites FTP:ftp.cdrom.com WWW: http://www.geocities.com/TheTropics/1567 http://www.dukeworld.com NEWSGROUPS: alt.games.duke3d.binaries ========================================================================= If you run a Duke Website that has .MAP files on it, join the DukeMap Web Ring today!!! http://home.adelphia.net/~daily/ring.htm ========================================================================= VERSION HISTORY: Antisocial v1.2 (05/10/2000) FINAL RELEASE- for 1.3d+ (All versions) -fixes fatal glitch in v1.1 -makes the map compatible with all versions of Duke3d -added more lighting effects Antisocial v1.1 (12/20/99) -for v1.4+ only -added missing switch in hidden alcove for Dukematch play -added 2 jetpacks and additional spawn site for Dukematch play Antisocial v1.0 (12/19/99) -for v1.4+ only -Initial public release