Thank you, for downloading my Duke Nukem 3D map, Castle.map. There are two items you should have gotten in this zip file, this text file, Castle.txt, and the actual map, Castle.map. This map, was pretty much designed for Duke Match play, however I included some enemies, for fun in one player mode..the nuke button (end of the level) is very easy to get to...and you can actually finish the level in about 10 seconds, but what fun is that? ;) For new users- Copy the castle.map file, into your duke nukem 3d directory and at the dos prompt, type, duke3d -map castle.map, and run it, or, go into the duke setup, go to the choose user level, and choose castle.map, and run duke. Map name- Castle.map Author- Adam Dugan (my first map) Game version- 1.3D One player difficulty- (if you kill all the enemies) Hard Multiple difficulty settings- No Duke Match enabled- Yes (designed toward this) Co-op enabled- Yes Weapons and items available- All except the Protective Boots. Known Bugs- If you look at the light colored bridge, from different angles, sometimes parts of it disappear. Also, in the water surrounding the temple, if you walk into the water ducking..or at just the right angle ducking, it will kill duke. Return E-mail address- ronregan@ix.netcom.com **Extra comments- I designed this level, on a 486DX2 66 Mhz with 8 megabytes of ram. (the minimal requirements for duke nukem.) However, I designed it FOR Pentium class systems, in some places on my 486, the frame rate gets down to 4 frames per second!! :( This map is VERY large, and is great for open combat, hiding in shadows, or behind pilars. This is my first real attempt at level designing, it was a long slow process of learning Build, and actually making the level. I attempted to design this level, as realistic as I possibly could, so if you find any mis-aligned textures, or un natural shadowing, or any such mistakes, or bugs...please feel free to E-Mail me, at ronregan@ix.netcom.com I would highly appreciate it, I hope to make the next one, even better! :)