YOU'LL NEED ATOMIC EDITION OR PLUTONIUM PAK TO USE THIS LEVEL!! THIS LEVEL IS NOT SUPPORTED BY 3DREALMS!! ====================================================================== Title : Clan Wolf Castle Filename : CASTLE.MAP Author : Chris "Draconis" Biberstein E-mail : chris_biberstein@mailexcite.com Web Page : Nope, sorry Misc. Author Info : read INFO.TXT Other Levels : BATTLE.MAP. You'll probably never find it, since I only uploaded it to a few sites! Description : This is a Dukematch castle. It's probably a castle of Clan Wolf from MechWarrior 2. My second and first original Dukematch level. BATTLE.MAP was a modified E2M8 from DOOM. It seems that a faction of Clan Wolf has taken over the castle while the main Wolf has been sent to battle. Player 1 is the man who visits the castle, and the rest are Rebel Wolfs. Kill them all!! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Included files: CASTLE.MAP -the map you'll need to play. Duh!!! CASTLE.TXT - this file (No, really?) TILES015.art -special textures and sprites needed. placed in tile set 15 for people creating their own levels with special sets. INFO.TXT - Information on me and the level. This here because I didn't want this file to be 80 pages long! It's rare of a MAP to have this type of file, but I just thought it'd be cool. SPECIAL.TXT -This is a secret challenge to find ALL secret messages in this level. Read it, if you want! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Additional Credits To : (These are located in the info.txt file, so as not to make this file too long. ====================================================================== * Play Information * Episode and Level # : It loads up when tell it to! Single Player : I did have some monsters in there, but it made the game crash on several occasions. So I deleted them. You can explore the level alone before you play in a match, so you can find all the secrets!! Dukematch 2-8 Player : To quote a friend of mine named Kurt: "Helllll Yeahhhhh!!" Cooperative 2-8 Player : No Difficulty Settings : Not implemented Plutonium Pak Required : Yes!!!!! LFR : 28 New Art : Yes New Music : no New Sound Effects : no New .CON Files : Nope Demos Replaced : Nope ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD (What else!!!) Art Editor(s) Used : Editart, PhotoImpact Construction Time : Hmmm...I dunno. Known Bugs/Problems : There are a few minor bugs, and they are ones that the Build Engine has set, so I can't modify them. These include: *Moving from an underwater to a above water sector results in the palette of the water still show, *The flying car acts strangely. I wanted the effect to be the car hits the wall and explodes. However, the car goes bonkers, and you can see the car inside the castle, going through a wall! * Where to get this MAP file * I'll be emailing it to people, and uploading it other places. Besides, you have it, right? ===================================================================== important information Read INFO.TXT. It's information about me and the level, and I made for no reason other to give you some background info and somethings I'd like you to know. Kinda like a CASTLE FAQ. ====================================================================== Authors CAN use this level as a base. You must email the level to me BEFORE you upload, just so I can check it out and give it "Draconis' Seal of Recommendation" If you put this on a CD, contact me. I'll decide if I want it on there or not. If all goes well, I'll say okay.