============================================================================== Title : "Ambush on Duke's Private Home... ADDRESS: #969" Filename : duke969.map Author : Guy Babin E-mail : gbabin@hotmail.com Web Page : Not yet.... Under construction..... Misc. Author Info : Author of the original DOOM, DOOM2, and HEXEN versions.... Descriptions : duke969.map is really a conversion from the original DOOM wad. [See below for further details] This first map (level) was drawn and reconstructed to match the house I've lived most of my life. BEWARE. "What's this s*!#?! I'm home trying to enjoy a wonderful weekend. Then all of sudden, my whole house was transported to a different place, a different time,.. a different LIFE!!.. This REALLY pisses me off!"---Duke Nukem Welcome, the object of this level is try to get out alive. An ambush has occurred. You must decide whether you want to end this game by killing one of the two BOSSES or find an exit which would lead you to the next level with ALL the weapons you could find. A good level to start before attempting the HOLLYWOOD HOLOCAUST..... Surprisingly, you as Duke Nukem would say, "Good God! Who are those crazy-heads with the hats?!" Mmm, they must be ghosts. The ONE who LIVES. That crazy JERRY.... Additional Credits to : The staff of 3D Realms for making "DUKE NUKEM 3D" and providing the utilities for us, folks, to edit DUKE3D. : Matt Tagliaferri for writing a neat book on "how to do it all" in "The OFFICIAL DUKE NUKEM 3D: LEVEL DESIGN HANDBOOK" published by SYBEX, Inc. : Once again, special thanks to the JERRY'S KIDS.... be imported in this wad. ============================================================================= * Play Information * Episode and Level # : user.map [duke969.map] Single Player : Yes DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : Yes Difficulty Settings : Not implemented New Art : Yes New Music : No New Sound Effects : Yes New .CON Files : Yes Demos Replaced : No ============================================================================= * Construction * Base : New level from scratch Level Editor(s) Used : WAD2DUKE (MAP converter) and BUILD Art Editor(s) Used : EDITART Construction Time : 2 months on and off Known Bugs : Bugs seem to be fixed. No bugs I could find. * Where to get this MAP file * File locations : ============================================================================= *Important Information for installation* Installation : The procedure is very simple. Just type INSTALL. Then type START to play once it's done. The process: INSTALL.BAT renames the original USER.CON to USER.BAK. Then JERRY.CON would be renamed as USER.CON as a replacement. SKY.ART and JERRY.ART would both be renamed to add TILES000.ART and TILES008.ART. The UNINSTAL.BAT would reverse the process by renaming the USER.CON back to JERRY.CON as USER.BAK would be renamed back to its original, USER.CON. The same goes from TILES000.ART and TILES008.ART to SKY.ART and JERRY.ART. Important Notes : Contents from duke969.zip INSTALL.BAT UNINSTAL.BAT START.BAT duke969.map JERRY.CON SKY.ART [TILES000.ART] JERRY.ART [TILES008.ART] MALRIGH8.WAV MISSME.WAV OHHH8.WAV SCRWRO.WAV WRONG.WAV duke969.txt [This file.] THE ORIGINAL(S): This level was based on the original DOOM (the Ultimate DOOM) version. More graphics & voices are found in the final version of #969.WAD under JERRY.ZIP. Believe me, it's weird!!! And it is the version that started it all. FTP site: ftp@cdrom.com DOOM pwads: MAIN.ZIP, NHOUSE.ZIP, JERRY.ZIP, and JERRYDM.ZIP DOOM2 pwad: JERRY2.ZIP HEXEN pwad: H969.ZIP ---END---