#### DUKECITY: 5 map version (v5.3 14 january 97) #### *** How to play DukeCity *** UNZIP all files to your duke3d directory, type DukeCity and press enter. That's it. Any existing files will be backed up, then restored when you exit Duke. DukeCity replaces Episode 1, maps 1 to 5. If you want to continue a SAVED DukeCity GAME, please note that you'll have to start Duke Nukem using my DukeCity.bat file, or the arts/par times/levels will be Duke's original ones. Duke Nukem 3D USERMAP info ================================================================== Title : DukeCity Filename : Dukecity.zip containing: DukCity1.map(247k) DukCity2.map(205k) DukCity3.map(360k) DukCity4.map(256k) DukCity5.map(3.8k) DukeCity.con DukeCity.art(393k) DukeCity.bat DukeCity.txt Author : Yves Bresson Email Address : main: yves.bresson@span.ch (use this one first) school: ybresson@dico.epfl.ch Misc. Author Info : 19 years old swiss student Description : A *FANTASTIC* city episode. The Mecca says: "The original DukeCity [v2.1] was great, and the new version takes things to another level!" Map of the week Big city story in FIVE parts. You'll visit over 32 buildings, including a church, a park, a shopping center, a fire central, a disco, a pub, a sport center, the LAPD building, a TV studio, a bank, a hotel, a pool, a cinema, a sub, a hospital, my flat, a tribunal, a prison, a museum, a laundry, 6 restaurants and many more... ADDITIONAL CREDITS TO : 3DRealms for such a great game!! Eric B & Daniel R for testing !! Hello to Justin B, The Adventurer, Sonic, Daniel G, Breetai, Red1, Patola, JFTalon, Flytyer, Kwyxta, Risk, Oozetube, Tower, Speed, StayCool, Dr Death and Shrimp which wrote to me or which I met on 3DRealms web BBS !!! ;) Other levels I've made : YveSpace.zip a space story in 4 parts QuakeYB.zip a Quake-like level for Duke (like E1L2 of Quake) Indy.zip a level by my brother, full of dangers and traps Coming soon : I'm planning to make some levels using The Plutonium Pack's new features (aliens, arts). ================================================================== If you have questions or comments --> MAIL * Play Information * Episode and Level : Episode 1, levels 1, 2, 3, 4 & 5 Single Player : Yes, map was made for it Cooperative 2-8 Player : Yes, select "Come get some" to have more bad guys. Dukematch 2-6 Player : Yes Difficulty Settings : Yes, "Let's rock" or "Come Get Some" (for Coop Play or for good players) Monsters : Yes New Graphics : Yes New Music : No New Sound FX : No Demos Replaced : No, but level 1 & 4 r equiped with demo cameras, so you can record. * Construction * Base : New level Build time : about 40 hours per level (3 1/2 month) Editor(s) used : BUILD editor and EDITART Known Bugs : None. Let me know if you find out some. ** Copyright / Permissions ** -If you really want to change or add something, do it !! But be carefull : DC1, 2 , 4 and 5 can be edited without problems, but DC3 will crash if you add more than 4-6 walls or 20 sectors because its size reaches Build limits !! -If you edit something please send me a copy of your new version :) -You have the permission to use my arts as long as you put my name in the credits. -DISTRIBUTE my maps, as long as you include this text file. * Where to get this .MAP file and my other levels* --- my homepage: http://geocities.com/Area51/9835/ The Mecca, where the world comes to play : http://www.meccaworld.com Shawn's World : http://www.apex.net/users/joycemac/index.html Staycool's Home Page : http://www.geocities.com/SiliconValley/park/6789/ Nelson's Duke Nukem 3D Page : http://www.jaysquare.ch/nelson/ The Adventurer's HomePage : http://dmtwww.epfl.ch/~osaudan/ * COMMAND LINES * To Play : DukeCity.bat make sure your user.con file is not in Read only mode v5.1 new 4th and 5th level added v5.2 no major change all levels re-corrected, lot of texture bugs corrected. v5.3 like 5.2, just one more street light effect corrected in part 3. DDDDDD U U K KK EEEEEEEE D D U U K KK E D D U U KKKK EEEE D D U U K KK E DDDDDD UUUUUU K KK EEEEEEEE