Level : Death Valley File Name : dvalley.map Included Files : dvalley.doc, dvalley.map Version Number : 2.0 Updates: Added enemies, fixed textures, added some new effects. Date Released : 12/14/96 (6:00 P.M.) Author : The artist formally known as JudgeDredd Resume : Vulcan.map, Truckin.map (1-5), runround.map, jungwatr.map, killyard.map Gaming Service : Soon will be TEN Gaming Service Screen Name : I was JudgeDredd (Will soon be Androsynth or IOuTLaWI )!! E-mail Address : S7Rick@msn.com Web Page URL : None Thanks: Lazer, for posting all my maps! To all my beta testers! And to all you other good map makers, AHEM! X22! Personal quote: Life isn't really like a box of chocolates, think about it, were not made in a factory, eaten, or melt in the sun. (except for Michael Jackson) Story : Well, Duke was traveling down the river he found in the Top-secret vulcan area (previous map), when he suddenly fell down a waterfall. He landed in a strange river located in a Vietnam battleground, with towers, a bunker, an old sub-marine, and some other cool stuff. He decided to stick around for a while… Description : As you probably guessed, A WAR LEVEL! It has everything a war level should, just try it and see! Also, if you played vulcan, it was pretty cool and it is on Lazer's sight if you haven't. But any ways, you probably thought vulcan was too damn dark, well this level is NOT like it, so don't label it! Lots of enemies, lots of fun! * Play Information * Episode and Level # : E1L1.MAP Single Player : Yes Duke Match Level : Yes Team Play : Yes Co-op Play : Yes Difficulty Settings : Not implemented * Construction * Base : New level from scratch Editor(s) used : Build Known Bugs : Actually none. PLEASE e-mail me if you find one! * Where to get this MAP file * WWW sites : The LAZER'S BEAM at http://members.aol.com/lazer711/index.html FTP sites : none BBS numbers : none Other : none