====================================================================== Title : Konosus Filename : KONOSUS2.MAP Author : Robert A. Wey E-mail : diinc@primenet.com Web Page : Misc. Author Info : Hooked on Duke. Other Levels : None. (first attempt). Description : While fooling with a teleporter's sub-space temporal alignment, Duke accidently hurles himself thirty-eight centuries into the past to one of the many island temples of Konosus. The teleporter accident seems to have removed all the occupants. "Hmmm, I wonder where all these poor bastards wound up?", Duke thinks to himself. Slowly, he realizes there are weapons and power-ups scattered everywhere! "Good thing that teleporter was next to the armory... now I'll be able to kick some ass while I figure a way out of this place." Make the best of it Duke; you may be here a long time!!! Additional Credits To : Karl Blazevic, Various pitfall ideas. Terry Wey, Level testing and critiquing. Me!!! For aligning all the damned textures when the above two were too busy... (see story of The Little Red Hen) ====================================================================== * Play Information * Episode and Level # : n/a Single Player : No DukeMatch 2-8 Player : Yes (four or more preferable) Cooperative 2-8 Player : No Difficulty Settings : Not implemented Plutonium Pak Required : No New Art : No New Music : No New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : 150 Hours Known Bugs/Problems : Crunch death if you land wrong in the : tunnels surfacing in the pools of the : waterfall. Vary infrequent. : : NOTE: Due to "open geography" construction, this level is : not for systems weak in frame rate. It is : suggested that either low res be used or the game : be run on a 166MHz (or better) with a fast graphics : card. I run it with a 200MHz unit with a Stealth-64 : with VRAM in 640 x 480 mode...works fine. * Where to get this MAP file * File location : http://www.kinglink.com/duke3d.html : http://andyman.simplenet.com/ : alt.games.duke3d.binaries ===================================================================== *Important Information* Installation : Play deathmatch with monsters. This will : infest the water with sharks. Makes things : interesting in the beginning of the game. Important Notes : Konosus2 is the result of many hours of work and rework. If you improve it, please rename it and email me a copy. I would be greatful. Considering this is my first map, all sug- gestions are welcome. Please let me know how 8-player DukeMatch fairs. Email: diinc@primenet.com ======================================================================