====================================================================== Title : Lockndam.map Author : J.L.Stubbs E-mail : airpig@web-access.net Employer : Aeroswine Research Corporation Web Page : Description :Based on the Lock and Dam navigation system of the Mississippi River.The design is derived from Locks 18 and 19 at Gladstone,Illinois and Keokuk,Iowa.It isn't layed out exactly like them,but they were the inspiration.People don't shoot quite as much there. You must tour the entire facility to gather all the keys and find the exit.Nothing fancy,just a staying alive sort of adventure.This is my second level,so if it's no good I don't have quite as many excuses as I did for the first one. Additional Credits to : Fred Firth and my son Richard for play testing.Also Frank Robbins, who is currently Lockmaster at Lock and Dam 18 and formerly Lockmaster of Lock and Dam 19. Other Maps by J.L.Stubbs: AIRPIG.MAP ====================================================================== * Play Information * Episode and Level # : E1L1 Single Player : Yes Co-op : Yes..2 starts DukeMatch Level : No Difficulty Settings : Not implemented New Art : No New Music : Yes...included as dethtoll.mid if you want to use it. I like the crickets. New Sound Effects : No * Construction * Base : New level from scratch Editor(s) used : Build...(how unusual) Known Bugs : Sometimes going through a vent into the water kills you for no reason.Not every time.I don't know why.Maybe you deserved it.Maybe the game takes it upon itself to humble a player.Stranger things have been known to happen.Oh,yes....crickets! * Where to get this MAP file * FTP sites: BBS numbers: Other:My house. ===========================================================================