============================================================================= Title : The Only Living Witness Filename(s) : OLW.ZIP, containing : olw.map, olw.bat, olw.art, olw.txt, olw.con, waltari.wav Author : Eric Fritz Email Address : Eric.Fritz@t-online.de Other maps by me: Cut-Throat (CUTHROAT.MAP) The first one; just check it out ! ============================================================================= * By popular request, How to use this MAP * UNZIP all files to your duke3d directory and type olw and press enter. That's it. Any existing files will be backed up, then restored when you exit Duke. OLW replaces Episode 1, map 1. ____________________________________________________________________________ * Description * Duke's girlfriend Lani is the only living witness of a raid in his favourite bar. A quick phone-call, and Duke knows that this alien-scum is involved once again... Huge single-player map, containing a bar, a sewer, earthquakes, the alien spaceship - but why do I tell you? Go and play the level ! ____________________________________________________________________________ Single Player : Yes Co-operative 2-8 Player : No DukeMatch 2-8 Player : No Difficulty Settings : No Plutonium Pak Required : No New .CON Files : Yes, a new USER.CON, stolen from Matt Harris and modified a little bit. New Sounds : Yeah! A pretty little sample from Finland's finest, WALTARI, taken from the Multi-Media-Part of their fabulous "Yeah! Yeah! Die! Die!"-Album. Will be played at the end of the level, or if you switch on the radio in the kitchen (for best results, turn off the game-music when you get there). New Graphics : Yeah, an ART-File that enabled me to put these nice little bullet-holes to the walls (just a decoration- thing...) New Music : Yeah! Yeah! Die! Die! ...see above Demos Replaced : No, sorry about that... The game plays the old one on your map, which sucks! Maybe I'll fix this one day. ____________________________________________________________________________ * Construction * Base : Scratch Level Editor used : BUILD Build Time : Well, I started as a young, up-and-coming man, and now I'm an old fartknocker... really long, Dude. Known Bugs : Obviously none I know about, otherwise I would have fixed 'em. BUILD itself causes a few problems in my map: 1.) If you die one or even more times, the parallaxed skies look messed-up. Doesn't infect game-play. 2.) I'm really sorry about that one: The mixer (?) in the waterworks doesn't stop turning after the big explosion. For all you Builders out there: It is possible to stop a turning sector by placing a reactor- sprite into it. If the reactor is destroyed during game-play, the sector stops turning. (See one of the Original-Levels in Episode 2) BUT: The explosion of the reactor also triggers every earthquake in the map, and so you wouldn't be able to finish my map before you even started. Doesn't infect game-play either; maybe I'm just an exactness-fanatic... ____________________________________________________________________________ * BIG thanks go out to... * Matt Harris A.K.A. MattCake (UK). This guy is definately the author of the best Duke-levels ever made: The FTWOAP-Maps (Part 1 and 2). Believe me, they are even better than the originals. I've learned a lot from his levels, and he's got more good, new ideas in one level, than 3D-Realms had in the hole game (aah, no, sorry, I shouldn't lay it on thick that much). Check em out! Also thanks to Georg Buol from Austria. I've stolen the ART-File and the idea with the damaged switches from him. Check out his THE_BASE.MAP, it's one of my all-time-favourites, too. And, last but not least, thanks to my charming life companion Silke for her patience. ____________________________________________________________________________ * Copyright / Permissions * Please don't use this map as a base for your own levels. Examine it, rip it apart and learn from it but don't copy it. It's much more satisfying to start from scratch and you'll learn more that way too. Oh, and feel free to put this map on any BBS, floppy disks, CD's, mags, etc. as long as no fee is charged other than costs of copying. ____________________________________________________________________________ * Misc. Author Stuff * I put this at the end cos I know most people won't give a shit. If you're curious, nosey or maybe genuinely interested, then read on... Name : Eric Fritz Age : 28 Occupation : System-analyst Hobbies : My girl, T.V., videos, cinema, no sports, listening to loud, weird and dirty kick-ass ear-bleeding Rock'n'Roll (Turbonegro, Hellacopters, Monster Magnet, Gluecifer etc.), games playing and, of course, Duke level designing Location : Mainz, Germany OK, stop reading!!! Go and play the level!!! Have fun with it!!!