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Reloading

From EDukeWiki

The 'reloading' member of the player structure is set to 1 when the internal weapon reload routines are being run, and is reset to 0 upon their completion.

Retrieved from "http://localhost../../../r/e/l/Reloading.html"

This page has been accessed 38 times. This page was last modified 06:24, 5 September 2006 by Richard Gobeille.


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