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Ang

From EDukeWiki

In the player structure, ang is the current angle that the player is facing. In the sprite structure, ang serves the same purpose. Note that for players, the angle member of the sprite referenced by i is updated to reflect this value once per tic.

Retrieved from "http://localhost../../../a/n/g/Ang.html"

This page has been accessed 332 times. This page was last modified 08:13, 8 September 2006 by Richard Gobeille. Based on work by Matthew Saettler and EDukeWiki user(s) Hendricks 266.


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