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Setthisprojectile

From EDukeWiki

setthisprojectile[<sprite id>].parameter <gamevar>

Sets <gamevar> to the value of the specified parameter of the projectile with the sprite id <sprite id>. This works like the equivalent defineprojectile command but can be used in actor code. See also getthisprojectile.

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This page has been accessed 35 times. This page was last modified 16:22, 4 October 2006 by EDukeWiki user Hendricks 266.


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