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EVENT GETMENUTILE

From EDukeWiki

EVENT_GETMENUTILE is used to set a custom tile for the main menu background.

EXAMPLE:

gamevar MENU_TILE <flag> GAMEVAR_FLAG_GLOBAL

onevent EVENT_GETMENUTILE
 setvar RETURN <tilenum>
endevent

gamevar MENU_TILE is used to set whether the screen is one picture or if it is tiled, like a texture.

Values for <flag>:

In the onevent code, set the gamevar RETURN to the tile you want the main menu background to be.

Retrieved from "http://localhost../../../e/v/e/EVENT_GETMENUTILE_bdf5.html"

This page has been accessed 99 times. This page was last modified 09:44, 24 July 2006 by EDukeWiki user Hendricks 266.


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