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PROJ ISOUND

From EDukeWiki

PROJ_ISOUND is a defineprojectile property used to play a sound when a projectile impacts a surface. This is ignored on bullet projectiles.

Syntax is:

defineprojectile <tile number> PROJ_ISOUND <name>

Where <name> is the name of the sound you wish to play.

Set PROJ_ISOUND to -1 to disable impact sounds.

Retrieved from "http://localhost../../../p/r/o/PROJ_ISOUND_edba.html"

This page has been accessed 198 times. This page was last modified 18:54, 28 December 2006 by EDukeWiki user Usurper. Based on work by Jonathan Smith and Anonymous user(s) of EDukeWiki.


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