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PROJECTILE FLAG RPG IMPACT

From EDukeWiki

Setting this flag in the PROJ_WORKSLIKE variable means that the actors\players that are hit by the projectile incur damage from the force of the impact, not just the hitradius. This can be used in conjunction with setting PROJ_HITRADIUS to 0 in order to create an effect like shooting a rock, if you want it to be realistic.

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This page has been accessed 15 times. This page was last modified 14:20, 24 November 2006 by EDukeWiki user Hendricks 266. Based on work by Tails *ORIGINAL*.


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