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Door Sounds

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[edit] Build/Mapster32 Map Editing

Main Page · Special Sprite Reference Guide · Sector Effector Reference Guide · Sector Tag Reference Guide · Build/Mapster32 Keyboard Commands · Utilities Reference


NOTE: Much of information on this page is from around 1999. Some may be outdated, and some may be incorrect -- this page exists to get you started with the Level Editing and may not currently cover some of the additional features available in Mapster32.

[edit] Adding Sounds to Doors

Map Name: TUTORIAL.MAP (ROOMS 1-A through 1-I)

To add sound effects to a door (the sound of the door opening and closing) follow these simple steps:

STEP 1: Place one music and sound effect sprite (#5) in the door sector.
STEP 2: Give the music and sound effects sprite a lotag value equal to the sound you wish to play. Values of 166 through 168 are good values, but use what you want (anything other than a door sound isn't very realistic however).

Retrieved from "http://localhost../../../d/o/o/Door_Sounds_3d39.html"

This page has been accessed 31 times. This page was last modified 16:59, 10 September 2006 by Jonathan Smith.


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