------------------------------------------------------------------------ r6547 | terminx | 2017-12-08 18:56:31 -0800 (Fri, 08 Dec 2017) | 1 line Untabify engine.cpp ------------------------------------------------------------------------ r6546 | terminx | 2017-12-08 18:56:26 -0800 (Fri, 08 Dec 2017) | 1 line Revert a minor change I made to EVENT_LOGO ------------------------------------------------------------------------ r6545 | terminx | 2017-12-08 18:56:22 -0800 (Fri, 08 Dec 2017) | 1 line Switch MSVC Makefile to target the VS2015.3 toolchain instead of the VS2017 toolchain, to work around a compiler bug ------------------------------------------------------------------------ r6544 | terminx | 2017-12-08 18:56:17 -0800 (Fri, 08 Dec 2017) | 1 line Fix problem where sometimes fullscreen GL modes display incorrectly. I'm not sure why this fixes it and I believe it to be a SDL bug. ------------------------------------------------------------------------ r6543 | terminx | 2017-12-08 18:56:12 -0800 (Fri, 08 Dec 2017) | 1 line Address issue where timers will no longer update after several hours of runtime ------------------------------------------------------------------------ r6542 | terminx | 2017-12-08 18:56:05 -0800 (Fri, 08 Dec 2017) | 1 line Fix undefined behavior in gameexec.cpp ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.