------------------------------------------------------------------------ r6588 | hendricks266 | 2018-01-25 20:34:57 -0800 (Thu, 25 Jan 2018) | 7 lines Add an option to move the status bar to the top of the screen in the Android version. Restores a feature temporarily disabled in r6553. Currently only supports the modern status bar. Patch from Fox. ------------------------------------------------------------------------ r6587 | hendricks266 | 2018-01-25 20:34:51 -0800 (Thu, 25 Jan 2018) | 17 lines New userdef structure: "statusbarflags", "statusbarrange", "statusbarcustom" "statusbarflags" is a bitfield. Values are: STATUSBAR_NONONE = 1 STATUSBAR_NOMINI = 2 STATUSBAR_NOFULL = 4 STATUSBAR_NOSHRINK = 8 STATUSBAR_NOFRAGBAR = 16 STATUSBAR_NOOVERLAY = 32 STATUSBAR_NOMODERN = 64 Default value is 8. In case you modify it, you also have to set the other status bar related userdefs in EVENT_SETDEFAULTS. Default values in EDuke32 are: screen_size = 4; statusbarmode = 1; althud = 1; "statusbarrange" is used to add more alternatives for the status bar without breaking the option in the menu. If used, the mini status bar (screen_size = 4) will cycle through "statusbarcustom" when changing the screen size. Also fix the size of the viewport when the screen is shrunk and the scale of the status bar is not 100%. Patch from Fox. ------------------------------------------------------------------------ r6586 | hendricks266 | 2018-01-25 20:34:46 -0800 (Thu, 25 Jan 2018) | 3 lines Make cutscene "aspect" def token work with ANMs too. Patch from Fox. ------------------------------------------------------------------------ r6585 | hendricks266 | 2018-01-25 20:34:43 -0800 (Thu, 25 Jan 2018) | 5 lines New userdef structure "menubackground" Set to 0 to disable the black transparent mask below the in-game menu. Patch from Fox. ------------------------------------------------------------------------ r6584 | hendricks266 | 2018-01-25 20:34:38 -0800 (Thu, 25 Jan 2018) | 23 lines Add new events at various points that display hardcoded screens. New event "EVENT_MAINMENUSCREEN" Triggered before the main menu is displayed. Set RETURN to -1 to disable the screens that appear before the main menu. New event "EVENT_NEWGAMESCREEN" Triggered when a new game is started. Set RETURN to -1 to disable The Birth intro animation. New event "EVENT_ENDLEVELSCREEN" Triggered when a level ends. Set RETURN to -1 to disable the bonus and deathmatch score screens after a level ends. New event "EVENT_EXITGAMESCREEN" Triggered when a running game is ended. Set RETURN to -1 to disable the deathmatch score screen when you quit mid-game. New event "EVENT_EXITPROGRAMSCREEN" Triggered when the program is closed. Set RETURN to -1 to disable the shareware or TEN screen,sif they were enabled in LOGO_FLAGS. Patch from Fox. ------------------------------------------------------------------------ r6583 | hendricks266 | 2018-01-25 20:34:33 -0800 (Thu, 25 Jan 2018) | 1 line Menus: Fix current selection of episode menu when you return from the skill menu. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.