------------------------------------------------------------------------ r6627 | hendricks266 | 2018-01-29 03:14:20 -0800 (Mon, 29 Jan 2018) | 3 lines Fix a bug in r6587, where "statusbarcustom" was not saved in the cfg file. Patch from Fox. ------------------------------------------------------------------------ r6626 | hendricks266 | 2018-01-29 03:14:17 -0800 (Mon, 29 Jan 2018) | 5 lines New userdef structure "shadow_pal" Sets the black palette used for enemy shadows and for black rectangles in the menu. Default value is 4. Patch from Fox. ------------------------------------------------------------------------ r6625 | hendricks266 | 2018-01-29 03:14:12 -0800 (Mon, 29 Jan 2018) | 3 lines Fix overflow issue with tsprite shade of gibs. Patch from Fox. ------------------------------------------------------------------------ r6624 | hendricks266 | 2018-01-29 03:14:08 -0800 (Mon, 29 Jan 2018) | 5 lines New events EVENT_PLAYLEVELMUSICSLOT and EVENT_CONTINUELEVELMUSICSLOT. Called when a music track will be started from the beginning, and when the current track is continued after loading a save, etc. The requested track is passed into PLAYLEVELMUSICSLOT via ud.m_volume_number and ud.m_level_number. ------------------------------------------------------------------------ r6623 | hendricks266 | 2018-01-29 03:14:04 -0800 (Mon, 29 Jan 2018) | 1 line CON: Add commands "swaptrackslot" and "preloadtrackslotforswap" ------------------------------------------------------------------------ r6622 | hendricks266 | 2018-01-29 03:13:59 -0800 (Mon, 29 Jan 2018) | 3 lines Add read-only userdefs music_episode and music_level. TODO: Exposing whether any music is currently playing at all. (No, it is not ud.musictoggle.) ------------------------------------------------------------------------ r6621 | hendricks266 | 2018-01-29 03:13:55 -0800 (Mon, 29 Jan 2018) | 5 lines Turn get/setmusicposition into no-ops. People were using these commands in spite of my explicit instructions not to. Now that music track is saved properly, no one has any excuse to continue using these. ------------------------------------------------------------------------ r6620 | hendricks266 | 2018-01-29 03:13:49 -0800 (Mon, 29 Jan 2018) | 3 lines Properly save the currently playing music track in savegames. Bump BYTEVERSION. ------------------------------------------------------------------------ r6619 | hendricks266 | 2018-01-29 03:13:43 -0800 (Mon, 29 Jan 2018) | 3 lines Refactor all calls to S_PlayMusic. This allows as much of the control flow as possible to fail gracefully without interruping currently playing music. ------------------------------------------------------------------------ r6618 | hendricks266 | 2018-01-29 03:13:37 -0800 (Mon, 29 Jan 2018) | 1 line When playing a user map, print "User Map: " to the log instead of "E1L8: User Map". ------------------------------------------------------------------------ r6617 | hendricks266 | 2018-01-29 03:13:34 -0800 (Mon, 29 Jan 2018) | 1 line When playing a user map, don't show an episode name in the automap. ------------------------------------------------------------------------ r6616 | hendricks266 | 2018-01-29 03:13:30 -0800 (Mon, 29 Jan 2018) | 1 line CON: Add user_map and m_user_map read-only userdefs. ------------------------------------------------------------------------ r6615 | hendricks266 | 2018-01-29 03:13:21 -0800 (Mon, 29 Jan 2018) | 1 line Move G_HaveUserMap to game.h, retitle it Menu_HaveUserMap, and add a proper G_HaveUserMap. ------------------------------------------------------------------------ r6614 | hendricks266 | 2018-01-29 03:13:16 -0800 (Mon, 29 Jan 2018) | 1 line boardfilename cleanups ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.