------------------------------------------------------------------------ r6775 | hendricks266 | 2018-03-16 23:44:27 -0700 (Fri, 16 Mar 2018) | 1 line Fix build ------------------------------------------------------------------------ r6774 | terminx | 2018-03-16 20:44:10 -0700 (Fri, 16 Mar 2018) | 3 lines Fix weird bug with the shotgun caused by leftover code from the electric gun in LameDuke. No, really. ------------------------------------------------------------------------ r6773 | terminx | 2018-03-16 20:44:05 -0700 (Fri, 16 Mar 2018) | 1 line Useless cleanup of a function I saw when investigating a problem ------------------------------------------------------------------------ r6772 | terminx | 2018-03-16 20:43:33 -0700 (Fri, 16 Mar 2018) | 1 line Remove 144 fps option from the menu, because it doesn't work right ------------------------------------------------------------------------ r6771 | hendricks266 | 2018-03-16 20:26:10 -0700 (Fri, 16 Mar 2018) | 13 lines CON: Add EVENT_DAMAGESPRITE, EVENT_POSTDAMAGESPRITE, EVENT_DAMAGEWALL, EVENT_DAMAGECEILING, and EVENT_DAMAGEFLOOR. In these events, THISACTOR is the projectile (or source of damage), and RETURN is the sprite/wall/sector affected. Set RETURN to -1 to cancel any hardcoded effects. ud.return 1 through 5 are the parameters passed to hitradius if RADIUSEXPLOSION is the source of the damage. ud.return 1 is -1 otherwise. New tokens "damageeventtile" and "damageeventtilerange" or tiledata[].gameflags & SFLAG_DAMAGEEVENT to enable processing for receivers with corresponding tilenums. CON commands to replicate hardcoded effects (beyond switching tilenums, such as spawning glass) are forthcoming. Use of EVENT_DAMAGEHPLANE is hereby discouraged. Patch from Striker, based on work by Fox. ------------------------------------------------------------------------ r6770 | hendricks266 | 2018-03-16 20:26:05 -0700 (Fri, 16 Mar 2018) | 1 line Fix MSVC build ------------------------------------------------------------------------ r6769 | hendricks266 | 2018-03-16 20:26:01 -0700 (Fri, 16 Mar 2018) | 1 line Instrument the code to build without the struct trackers and disable them when the build options eliminate all uses of them (currently USE_OPENGL=0). ------------------------------------------------------------------------ r6768 | hendricks266 | 2018-03-16 20:25:57 -0700 (Fri, 16 Mar 2018) | 1 line Minor cleanup regarding buildtypes.h ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.