------------------------------------------------------------------------ r7290 | terminx | 2018-12-14 17:40:31 -0800 (Fri, 14 Dec 2018) | 3 lines Revert "engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments." This reverts r6886. ------------------------------------------------------------------------ r7289 | terminx | 2018-12-14 17:40:26 -0800 (Fri, 14 Dec 2018) | 1 line Fix issue with editor not allowing wall and floor aligned sprites to be resized in 2d mode without textured view mode enabled ------------------------------------------------------------------------ r7288 | terminx | 2018-12-14 17:40:20 -0800 (Fri, 14 Dec 2018) | 1 line This should fix the too many sprites spawned issue in single player ------------------------------------------------------------------------ r7287 | terminx | 2018-12-14 17:40:14 -0800 (Fri, 14 Dec 2018) | 1 line Expand the list of options available for the framerate limiter, and add a separate option that controls an offset added to the limiter. This should allow the menu to cover all of the important use cases involving G-SYNC, FreeSync, and "Fast Sync". ------------------------------------------------------------------------ r7286 | terminx | 2018-12-14 17:40:08 -0800 (Fri, 14 Dec 2018) | 1 line Fix net.cpp line endings ------------------------------------------------------------------------ r7285 | terminx | 2018-12-14 17:40:03 -0800 (Fri, 14 Dec 2018) | 1 line Change audiolib mixing functions to just use a return value instead of setting a global to indicate the new mixing buffer position ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.