------------------------------------------------------------------------ r7918 | terminx | 2019-08-07 15:44:41 -0700 (Wed, 07 Aug 2019) | 1 line Audiolib housekeeping ------------------------------------------------------------------------ r7917 | terminx | 2019-08-07 15:44:37 -0700 (Wed, 07 Aug 2019) | 1 line Use a LUT instead of a switch to handle choosing which audiolib mixer function to use for a voice ------------------------------------------------------------------------ r7916 | terminx | 2019-08-07 15:44:33 -0700 (Wed, 07 Aug 2019) | 3 lines Polymost projection changes to correct the perspective in widescreen and ultrawide resolutions. Patch from Nuke.YKT and Fox. ------------------------------------------------------------------------ r7915 | terminx | 2019-08-07 15:44:29 -0700 (Wed, 07 Aug 2019) | 1 line Sound cleanups ------------------------------------------------------------------------ r7914 | terminx | 2019-08-07 15:44:25 -0700 (Wed, 07 Aug 2019) | 1 line New feature: combine SF_GLOBAL and SF_DTAG definesound flags to get Duke3D explosion sound behavior ------------------------------------------------------------------------ r7913 | terminx | 2019-08-07 15:44:20 -0700 (Wed, 07 Aug 2019) | 1 line Add S_SetProperties() function to handle repetitious setting of a few sound structure members ------------------------------------------------------------------------ r7912 | terminx | 2019-08-07 15:44:17 -0700 (Wed, 07 Aug 2019) | 1 line Tweak how the semaphore used to detect multiple running copies of the game is utilized ------------------------------------------------------------------------ r7911 | terminx | 2019-08-07 15:44:12 -0700 (Wed, 07 Aug 2019) | 1 line Add FURY checks for some EDUKE32_STANDALONE stuff ------------------------------------------------------------------------ r7910 | terminx | 2019-08-07 15:44:08 -0700 (Wed, 07 Aug 2019) | 1 line Tweak DirectSound error ------------------------------------------------------------------------ r7909 | terminx | 2019-08-07 15:44:04 -0700 (Wed, 07 Aug 2019) | 1 line Replace some of the mutex usage in the DirectSound driver with our own implementation ------------------------------------------------------------------------ r7908 | terminx | 2019-08-07 15:44:00 -0700 (Wed, 07 Aug 2019) | 1 line Improve usage of initprintf mutex ------------------------------------------------------------------------ r7907 | terminx | 2019-08-07 15:43:57 -0700 (Wed, 07 Aug 2019) | 1 line Re-implement our mutex_lock() family of functions using SDL's atomic spinlocks ------------------------------------------------------------------------ r7906 | terminx | 2019-08-07 15:43:53 -0700 (Wed, 07 Aug 2019) | 1 line 'If' out a couple of instances of g_soundlocks[] manipulation I somehow missed during my first pass ------------------------------------------------------------------------ r7905 | terminx | 2019-08-07 15:43:48 -0700 (Wed, 07 Aug 2019) | 1 line Eliminate pos_as_vec2 from anything that had it ------------------------------------------------------------------------ r7904 | terminx | 2019-08-07 15:43:42 -0700 (Wed, 07 Aug 2019) | 1 line Fix Mapster32 bug with 2d3d mode ambient sounds ------------------------------------------------------------------------ r7903 | terminx | 2019-08-07 15:43:38 -0700 (Wed, 07 Aug 2019) | 1 line Fix issue clipping against sloped ceilings ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.