------------------------------------------------------------------------ r8134 | ny00123 | 2019-10-19 00:28:17 -0700 (Sat, 19 Oct 2019) | 5 lines startgtk.game.cpp edits: 1. Fix USE_OPENGL=0 builds. 2. Don't ignore the user's choice of BPP. 3. If eduke32.cfg has Polymer set to 1 and ScreenBPP set to 8 (e.g., the user changed from Polymer to Classic), don't tick Polymer and don't select an OpenGL mode. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.