------------------------------------------------------------------------ r8360 | hendricks266 | 2019-12-04 21:41:02 -0800 (Wed, 04 Dec 2019) | 7 lines Re-add r_usetileshades This reverts most of r7420. Menus are unchanged. This setting should be left to cvars. This is only a kill switch for the feature. This does not re-add the non-default former mode 1, which requires additional code complexity. See r4459 for more discussion of the difference between modes. ------------------------------------------------------------------------ r8359 | hendricks266 | 2019-12-04 21:40:58 -0800 (Wed, 04 Dec 2019) | 1 line Factor tileshades determination into polymost_usetileshades() ------------------------------------------------------------------------ r8358 | hendricks266 | 2019-12-04 21:40:54 -0800 (Wed, 04 Dec 2019) | 5 lines Fix an error in the removal of r_usetileshades Despite the default mode being 2 and the option being removed, statements reading (r_usetileshades == 1 && !(globalflags & GLOBAL_NO_GL_TILESHADES)) were changed to (!(globalflags & GLOBAL_NO_GL_TILESHADES)) instead of (false). Fortunately, this has no effect with default settings (r_usenewshading == 4). ------------------------------------------------------------------------ r8357 | hendricks266 | 2019-12-04 21:40:50 -0800 (Wed, 04 Dec 2019) | 3 lines Fix GLOBAL_NO_GL_TILESHADES since the implementation of the shader in Polymost Patch from Fox and Nuke.YKT. ------------------------------------------------------------------------ r8356 | hendricks266 | 2019-12-04 21:40:46 -0800 (Wed, 04 Dec 2019) | 3 lines Fix the widescreen alignment of weapons when shrinking the screen with + or - (currently disabled by default) Patch from Fox. ------------------------------------------------------------------------ r8355 | hendricks266 | 2019-12-04 21:40:43 -0800 (Wed, 04 Dec 2019) | 1 line SW: Avoid a one-pixel tall hall of mirrors above the full status bar ------------------------------------------------------------------------ r8354 | hendricks266 | 2019-12-04 21:40:38 -0800 (Wed, 04 Dec 2019) | 1 line SW: Draw the status bar under the menu instead of over it ------------------------------------------------------------------------ r8353 | hendricks266 | 2019-12-04 21:40:34 -0800 (Wed, 04 Dec 2019) | 1 line SW: Don't show the status bar during the end of level screen ------------------------------------------------------------------------ r8352 | hendricks266 | 2019-12-04 21:40:30 -0800 (Wed, 04 Dec 2019) | 1 line SW: Left-pin the mini HUD in widescreen ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.