commit a399f5b05173204fd57ddd6e3c9d850c2dbc7d28 Author: Richard Gobeille Date: Mon Jun 15 19:45:24 2020 -0700 Update menus.cpp commit 40ed13aa3cc75d15938cb2b52ee2217b5f82dca9 Author: Dino Bollinger Date: Mon Jun 15 17:25:10 2020 +0200 Duke3D: Sounds resume playback after demo pause is turned off. Also fixed an edge case. commit c28adba37a0ffb75e6ca2412541187597727ea03 Author: Dino Bollinger Date: Mon Jun 15 16:17:12 2020 +0200 Duke3D: Fix sound disabling when rewinding and fast forwarding in a demo. I assume that the sound toggling was originally done for helix' old profiling system built into the demo playback. Fixes terminx/eduke32#84. commit 4fc0c6f323dd4dddfaa3b6930eda6c132980404d Author: Dino Bollinger Date: Mon Jun 15 14:41:51 2020 +0200 Duke3D: Re-enable exiting main menu while demo is playing. Fixes terminx/eduke32#82 commit d0d892928f737890b0f99ea654a950bc5b32b80f Author: Dino Bollinger Date: Mon Jun 15 14:35:37 2020 +0200 Duke3D: Prevent demo pause from making the menu unusable However, menu animations are still disabled when pausing a demo. commit 449605e62043196721ca6b52115095e8e1798264 Author: Dino Bollinger Date: Mon Jun 15 14:29:14 2020 +0200 Duke3D: reset menu transition animation when totalclock is reset by a demo Fixes terminx/eduke32#81 See https://voidpoint.io/terminx/eduke32 for more details.