commit c38987bbb0f2a56f8e914fe6c086087050c80901 Author: Jordon Moss Date: Tue Feb 2 05:23:45 2021 -0400 Move S_DefineSound, S_DefineMusic, and S_DefineAudioIfSupported out of game.cpp and into sounds.cpp, and made CON_DEFINESOUND use S_DefineSound, reducing code duplication. commit 2d6473e4f62029976460878c7ffa459bda5e07f3 Author: Dino Bollinger Date: Wed Mar 17 10:27:30 2021 +0100 Duke3D: Fix default SE26 speed if no GPSPEED tile is present. See https://voidpoint.io/terminx/eduke32 for more details.