commit 7ea7ebc7d6671cf44f9dc2b3e904cce500478f69 Author: Pierre-Loup A. Griffais Date: Mon Aug 16 15:17:13 2021 -0700 engine: polymer: 'fix' texture scale on relative floors Classic relative scaling apparently had some numerical artifacts related to length of firstwall. Cribbing the logic added in 6fc6b7d5 in Polymost along with bumping the precision of the intermediate terms seems to make it line up fully. Rooftop floor in E1L1 and surrounding ledges are good test cases for this. commit 58b10f68775cf1840465ac0c0b7856b7c6efc18c Author: Pierre-Loup A. Griffais Date: Sat Aug 14 14:28:11 2021 -0700 engine: polymer: fix angle precision with sector relative tile alignment See https://voidpoint.io/terminx/eduke32 for more details.