commit c0b011828f1abb711633afa328027472d625cdab Author: Dino Bollinger Date: Sat Aug 21 22:26:51 2021 +0200 Engine: Initialize blend to 0 when inserting sprites This fixes a bug where stale blend values could be transferred over from a previously loaded map. See https://voidpoint.io/terminx/eduke32 for more details.