commit d1b3b702ba776119db042e6ba4e6b06d5f909f01 Author: Richard Gobeille Date: Wed Jul 28 01:12:19 2021 -0700 Duke3d: remove the extra flag passed to mouseLockToWindow() in GAME_onshowosd() that made it just show/hide the cursor instead of actually grabbing and ungrabbing input Truth be told, I don't even remember why this hack was necessary. Let me know if anything breaks. Fixes terminx/eduke32#143. commit 22043487fec00d7aada211b46c4ebf50e7c04b6e Author: Dino Bollinger Date: Sat Aug 21 22:20:08 2021 +0200 Mapster32: Expose 8 additional clipboard variables as READONLY to M32 CON These variables include: * `tempxpanning` * `tempypanning` * `tempxvel` * `tempyvel` * `tempzvel` * `tempstatnum` * `tempblend` * `tempsectnum` See https://voidpoint.io/terminx/eduke32 for more details.