commit 661883a52dc2d660cc3152df4a79e371c3b0f4d6 Author: Richard Gobeille Date: Fri Nov 12 07:02:06 2021 -0800 Duke3d: fix extra counters shown with r_showfps values greater than 1 to account for frames being rendered in places where they previously weren't commit 7304811fc30e5cbe6349ad0ccd2a56af0e513b3b Author: Richard Gobeille Date: Fri Nov 12 07:16:37 2021 -0800 engine: detect GL_ARB_sampler_objects, drop detection of GL_ARB_vertex_buffer_object, GL_EXT_texture_edge_clamp, and GL_SGIS_texture_edge_clamp commit 0e45faace13e6c7278f366dbcf432b1bf9cf0b1f Author: Richard Gobeille Date: Fri Nov 12 07:01:41 2021 -0800 glad: update to 0.1.34 commit 3ddb9dd235e94c7d2b24b905f0f6dfb0ab06c3be Author: Richard Gobeille Date: Fri Nov 12 07:26:53 2021 -0800 engine: remove unfinished x86_64 port of the original x86 classic renderer It never worked. See https://voidpoint.io/terminx/eduke32 for more details.