commit b047d370179f847ba4831a0b4e2dc691919bc436 Author: Richard Gobeille Date: Wed Nov 24 04:29:16 2021 -0800 engine: fix dumbass GL state oversights commit af2adccd758635f1b835e554fffb3e08f81932dd Author: Richard Gobeille Date: Wed Nov 24 04:29:16 2021 -0800 engine: fix stupid copy/paste error in b6740a7b32d352e6d71a5be0bc118f381599933e commit 38eba41b742b5e0cd79bec41a98a915f91621c74 Author: Richard Gobeille Date: Wed Nov 24 04:29:16 2021 -0800 Duke3d: WIP controller force feedback (rumble) support Currently hard-coded with no real customization; algorithm and range of values will certainly change but the current implementation attempts to automatically discern appropriate force feedback values based on the potential damage inflicted by projectiles the player fires, events occurring in the map such as explosions and earthquakes, and on the damage the player receives. A future commit will likely contain a way to send the force feedback impulses from CON. commit a81be4c725e6af05cba5187990f61eda55b71bd6 Author: Richard Gobeille Date: Wed Nov 24 04:29:16 2021 -0800 engine: work on controller features commit 0178c7c95f994a8c423f02bee49cdb7910e41c23 Author: Richard Gobeille Date: Wed Nov 24 04:29:16 2021 -0800 Duke3d: fix oversight in current A_RadiusDamage() implementation that allowed a sprite to inflict radius damage on itself commit a3426ec1f5ca81086feba9f19390c3411f02836d Author: Richard Gobeille Date: Wed Nov 24 04:29:16 2021 -0800 engine: fix animvpx commit 5bd6c57a64db9d526b0caefd6c529e6c4f5b5fc9 Author: Richard Gobeille Date: Wed Nov 24 04:29:16 2021 -0800 engine: unify some code duplication between gloadtile_hi() and mdloadskin() commit 32865f53bb4f4c8bc641e3f4a8e514a1b73395ba Author: Richard Gobeille Date: Wed Nov 24 04:29:16 2021 -0800 asyncplusplus: update to 7d44011c7d450488e6ab695d09eb959f7d38414b No functional changes here. commit a66705e1b02260553b4211bdb360d634f4b520cc Author: Richard Gobeille Date: Fri Nov 26 03:10:04 2021 -0800 Duke3d: fix Fury build commit 62e5ec77ca5f20feba88685a2599acdb55c9b092 Author: Jordon Moss Date: Sun Nov 28 16:04:16 2021 -0800 engine: Add parameter to mdgetskinmap enabling fallback to other skins if one for the current pal isn't found. See https://voidpoint.io/terminx/eduke32 for more details.