commit 3927367bacefc54985ac0f84e68833045c4d88a5 Author: Richard Gobeille Date: Fri Apr 22 02:56:58 2022 -0700 engine: add parameter to videoSet2dMode() to control fullscreen, like videoSetGameMode() uses This allows fullscreen to be toggled in the editor without having to change to 3d mode first. commit d11731fa55cf3d19ce94646052b53a732967efe7 Author: Richard Gobeille Date: Fri Apr 22 02:54:28 2022 -0700 engine: print display name to console when detecting video modes commit d753d2817ffa3e70a78a27c213e1279328b2e16c Author: Richard Gobeille Date: Fri Apr 22 02:53:54 2022 -0700 engine: only redetect video modes if the window was actually moved to a different display commit bb844c12c85937ff7e195a28dd3b7a6314a25f64 Author: Richard Gobeille Date: Fri Apr 22 02:23:00 2022 -0700 engine: invalidate stored window position when changing video mode if the combination of origin position and new window size would place the window outside the bounds of the display commit f7e65ee3968f52d32d93263c46e9c998b8004a3c Author: Richard Gobeille Date: Fri Apr 22 02:01:43 2022 -0700 engine: add forgotten "PR" loguru verbosity label commit 2153bbf69a0b421e74ff45a73a2a8d64c0ed5e96 Author: Richard Gobeille Date: Fri Apr 22 01:54:51 2022 -0700 engine: check return values for SDL video mode setting API usage I've never seen them fail, but I guess I wouldn't know commit a7b1bccd986c8c26e9c6dc7366f98cc53408e804 Author: Richard Gobeille Date: Thu Apr 21 21:00:04 2022 -0700 engine: fix building with SDL 1.2 commit 4f1e9ab89c8865929ed07202d4c1c47bd0ea3d6c Author: Richard Gobeille Date: Thu Apr 21 02:01:30 2022 -0700 engine: calc_sector_reachability() optimization commit 5b1aadf29ade6c8d6f464addda33f85cdd39bfe6 Author: Richard Gobeille Date: Thu Apr 21 17:20:17 2022 -0700 editor: fix crash on sector creation commit b75488b44d755da170b2877ab935ec385512036a Author: Richard Gobeille Date: Wed Apr 20 21:45:44 2022 -0700 editor: block undo/redo during editing operations... I am frankly amazed that it took years for this to ever become a problem. commit ecb604e3bc52ef2df46006c29ca2802d73a95bb4 Author: Richard Gobeille Date: Wed Apr 20 20:27:43 2022 -0700 engine: slightly improve window position handling to help weird edge cases where the window manager places the window at -1 commit c729f7bdc06e849e9974141ea9b88c64e6528bc9 Author: Richard Gobeille Date: Wed Apr 20 20:23:31 2022 -0700 engine: restrict SDL_SetGammaRamp() failure console spam to debug builds commit 51666438b472b2de2e5e2c662ea9108f9b80b9b8 Author: Richard Gobeille Date: Wed Apr 20 20:19:42 2022 -0700 engine: fix terminx/eduke32#242 See https://voidpoint.io/terminx/eduke32 for more details.