commit 7ca25e437514a1e6920e5db47a21f9c317dfcecc Author: Richard Gobeille Date: Tue May 16 20:14:56 2023 -0700 editor: improve 2d mode sprite color calculation to avoid returning illegible colors commit 15ba761fa35d347ea2b07c5ba01bb38c05b7dcb9 Author: Richard Gobeille Date: Wed May 10 13:57:06 2023 -0700 Fury: change crouch jump handling to short-circuit CON VM "ifp pducking" instead of short-circuiting how the player code chooses which autostep value to use commit a79c95a1c51d59d0fe2d8f5246643e5a25334b7f Author: Richard Gobeille Date: Wed May 10 13:54:01 2023 -0700 engine: make FATAL and ERROR level log messages purposefully screw up the log formatting a little bit so they stand out more commit 9863ccc8af312d96f3b894aa8f6c9b5410086dfa Author: Richard Gobeille Date: Wed May 10 13:49:04 2023 -0700 editor: set asksave to 0 when saving from menu commit 6a17ae1d4ff3793945fb7d406f7b29f0f6ee7aa8 Author: Richard Gobeille Date: Sat May 6 01:30:46 2023 -0700 Duke3d: add floorzcutoff and floorzrebound player members to control additional aspects of how the player's position reacts to traversing sectors with differing floor heights Not recommended to use these in mods until after Ion Fury: Aftershock ships because they might still change some. commit a09df6ceea240c8ece40c0d82f20c75dacad2aec Author: Richard Gobeille Date: Wed May 3 23:19:43 2023 -0700 Duke3d: add cl_kickmode cvar to select between 1.3D or 1.4+ quick kick behavior ;) commit 64fc46bd43bec127b463eae9b745ac1c9f99444a Author: Richard Gobeille Date: Wed Apr 19 21:43:55 2023 -0700 engine: CONSTEXPR nextPow2 commit 4203dd01d1f91df94956fa18c955edf2ffea03a5 Author: Richard Gobeille Date: Tue May 2 07:39:57 2023 -0700 engine: fix warning commit 9dc39417df6bc3187a22ff89b3bed1160abffc13 Author: Richard Gobeille Date: Tue May 2 07:39:36 2023 -0700 Makefile: silence libxmp warnings commit b58dd86f50a045fae21494eee61a9ddf48b1fd0f Author: Richard Gobeille Date: Mon May 1 01:06:27 2023 -0700 Duke3d: fix overlapping cl_showcoords text, enable sprite counters w/ cl_showcoords 2, add cl_showcoords 3 for the previously unreadable rendering cvar printouts commit 84fe67ca1fcfbc37a751d8bc59ace21f86973d7c Author: Richard Gobeille Date: Mon May 1 00:53:28 2023 -0700 Duke3d: fix minor bug with visibility menu option commit 8111de3ee8fcfd6ecaeb261040001f62eff83603 Author: Richard Gobeille Date: Fri Apr 28 04:35:51 2023 -0700 engine: odd-numbered SDL patch levels aren't dev snapshots anymore commit 7cdc2a1682851b67bd04b86369569ecf5fe2a7fc Author: Richard Gobeille Date: Fri Apr 28 04:21:35 2023 -0700 Windows: SDL 2.26.5 commit 1259cc45dc2685472b77aedffdaba8513e4e3570 Author: Richard Gobeille Date: Thu Apr 27 20:42:41 2023 -0700 mimalloc: update to 53433225d3c506b883156230e6f12b2af4296c3b commit 7857a87e398351aab2cc1c32bcf446086c824994 Author: Richard Gobeille Date: Wed Apr 26 03:23:22 2023 -0700 VS: disable ASan in 64-bit debug commit 8a90bce05047c0eee2fe40748e4c08532742f8b4 Author: Richard Gobeille Date: Fri Apr 21 15:53:53 2023 -0700 Fury: fix status bar size menu option regression commit e8cdd3c7ca3634bc7f46d8167250f430c775e777 Author: Richard Gobeille Date: Mon Apr 17 17:53:42 2023 -0700 Duke3d: fix SE40 drawing oversight found when porting the current version of the effect to the editor commit 9a205c3ce2d74f2baa39860d495847ca8fce8a9b Author: Richard Gobeille Date: Tue Apr 11 18:17:25 2023 -0700 engine: move tile size check in maskwallscan() to occur after the call to setgotpic() like the rest of the drawing functions commit 530543d90b6689fbc151765f8643a4c4f9c4b64f Author: Richard Gobeille Date: Mon Apr 10 18:47:53 2023 -0700 engine: fix warning commit e1808f2a42df577bcc26c7f4f18072db27a0c32e Author: Richard Gobeille Date: Mon Apr 10 20:19:15 2023 -0700 editor: add Ctrl+Alt+W hotkey to toggle clipping of sprite insertions against blocking sprite geometry instead of hitscan commit fd74f07dfe4e676eca42ec8e445095bb272db995 Author: Richard Gobeille Date: Mon Apr 10 15:00:25 2023 -0700 Duke3d: this should be a bitmap commit 44f4131b112319f38c269760f83fa31138fdf0b9 Author: Richard Gobeille Date: Mon Apr 10 14:25:49 2023 -0700 Duke3d: this is hilariously incorrect. commit 2f323f5618c3fc3400302ea0951149a4329b9c9e Author: Richard Gobeille Date: Mon Apr 10 11:36:14 2023 -0700 editor: fix m32script crash commit 3091f8bdb79651ecd1594c24acf012a0505a194c Author: Richard Gobeille Date: Mon Apr 10 11:02:30 2023 -0700 editor: add file drop callback/SDL_DROPFILE support commit b0780fa0801b2f16c71fff17f4d01bd8f0db9e23 Author: Richard Gobeille Date: Mon Apr 10 07:56:13 2023 -0700 editor: add Ctrl+Alt+R hotkey to toggle the display of grayed-out sectors commit 927eaf676cd613233003e8af9d3a400d11951696 Author: Richard Gobeille Date: Mon Apr 10 07:11:19 2023 -0700 editor: skip showing the radii of ambient sounds within grayed-out sectors commit 7d6e83892cecc31b7bb43fafecd9fafe37c7a54f Author: Richard Gobeille Date: Thu Apr 6 18:49:21 2023 -0700 Makefile: fix problems with 36af1bb2881ac1ec58d6d80142adc12a285fa7d3 and ee2d323fe0682c3b95d8f85509f289502520318c Now I like it even less, ha. commit 2d5a7500d720f11bb99ff48b3d27799319911118 Author: Richard Gobeille Date: Wed Apr 5 11:01:30 2023 -0700 engine: handle a couple edge cases not covered by ae9b0d412455e36f22139494daa3e8ca8dbea520 See https://voidpoint.io/terminx/eduke32 for more details.