------------------------------------------------------------------------ r1735 | plagman | 2010-12-16 19:56:25 -0800 (Thu, 16 Dec 2010) | 1 line Fix a bug where having two or more lighting passes on a multi-surface mdsprite would leak some GL state and disable blending for all but the first surface. ------------------------------------------------------------------------ r1734 | helixhorned | 2010-12-07 11:05:55 -0800 (Tue, 07 Dec 2010) | 1 line This commit doesn't add anything interesting for anyone not interested in tracing down completely absurd bugs. ------------------------------------------------------------------------