------------------------------------------------------------------------ r3509 | helixhorned | 2013-02-19 12:35:14 -0800 (Tue, 19 Feb 2013) | 9 lines Mapster32: add "movement by one" debugging functionality via a.m32. If m32script gamevar "move_by_one" is nonzero, the some keys move the "player arrow" by increments of 1: - Without SHIFT: LEFT/RIGHT absolute x, DOWN/UP absolute y, A/Z absolute z. - With SHIFT: DOWN/UP (unbounded!) horiz, LEFT/RIGHT angle. This can be useful to debug renderer bugs that show a high sensitivity to the exact location ("are transient in space"). ------------------------------------------------------------------------