------------------------------------------------------------------------ r3830 | helixhorned | 2013-05-30 11:10:59 -0700 (Thu, 30 May 2013) | 3 lines Lunatic: also reset per-actor gamevars from spawns originating from C. Take care not to do it twice. Still untested though. ------------------------------------------------------------------------ r3829 | helixhorned | 2013-05-30 11:10:54 -0700 (Thu, 30 May 2013) | 5 lines Lunatic: split 'replace' option for actor chaining flags into soft/hard. Hard replacement reassigns the tile flags, while soft replacement bitwise ORs them, as in CON (since some flags might already have been set using commands like spritenoshade). ------------------------------------------------------------------------ r3828 | helixhorned | 2013-05-30 11:10:52 -0700 (Thu, 30 May 2013) | 1 line Lunatic: reset per-actor gamevars on actor spawn, untested. ------------------------------------------------------------------------ r3827 | helixhorned | 2013-05-30 11:10:50 -0700 (Thu, 30 May 2013) | 6 lines Compile DEF progress meter only on Windows or if having the startup window. The latter checked with #defined HAVE_GTK2, which is probably not correct for every platform. In builds without a startup window, the periods get mingled with stdout output otherwise. ------------------------------------------------------------------------ r3826 | helixhorned | 2013-05-30 11:10:49 -0700 (Thu, 30 May 2013) | 4 lines LunaCON: implement 'definegametype', allow writing userdef.level_number. Also, allow (implicit) actor index -1 to 'sound' like in C-CON and fix MULTIMODE gamevar definition (was 0, not 1). ------------------------------------------------------------------------ r3825 | helixhorned | 2013-05-30 11:10:45 -0700 (Thu, 30 May 2013) | 5 lines Mapster32: allow setting first walls of TROR sectors independently. In 3D mode, Alt+F now only attempts to set the first wall of the aimed at wall, not collecting upper/lower neighbors. For this, press Shift+Alt+F. In 2D mode, they are always collected. ------------------------------------------------------------------------