------------------------------------------------------------------------ r3848 | helixhorned | 2013-06-02 07:07:56 -0700 (Sun, 02 Jun 2013) | 6 lines LunaCON: proper handling of dynamic remappings with weapon defaults. That is, the gamevars named WEAPONx_* in CON will now have the remapped value if they were not overridden from CON ('gamevar' at file scope). For C-CON, everything except signaling an override from the CON parser is in place. ------------------------------------------------------------------------ r3847 | helixhorned | 2013-06-02 07:07:52 -0700 (Sun, 02 Jun 2013) | 1 line LunaCON: hook up dynamicsoundremap. ------------------------------------------------------------------------