------------------------------------------------------------------------ r4074 | hendricks266 | 2013-10-06 00:49:53 -0700 (Sun, 06 Oct 2013) | 3 lines Improve SDL2 support as much as I can, for now. The game compiles, links, and starts, but all three renderers either don't display correctly or crash. To build with SDL2: make RENDERTYPE=SDL SDL_TARGET=2 ------------------------------------------------------------------------ r4073 | hendricks266 | 2013-10-06 00:49:26 -0700 (Sun, 06 Oct 2013) | 1 line Work around a bug in MinGW 4.8 / mingwrt-4.0 where a function named main() in misc/src/libcrt/gdtoa/qnan.c takes precedence over the proper one in src/libcrt/crt/main.c. ------------------------------------------------------------------------ r4072 | hendricks266 | 2013-10-06 00:49:10 -0700 (Sun, 06 Oct 2013) | 3 lines Fix building of astub.c with MinGW 4.8. We have to work around namespace pollution in . ------------------------------------------------------------------------ r4071 | helixhorned | 2013-09-22 05:42:06 -0700 (Sun, 22 Sep 2013) | 1 line Lunatic: rename hitdata_t member 'sect' to 'sector' for consistency. DONT_BUILD. ------------------------------------------------------------------------ r4070 | helixhorned | 2013-09-22 05:42:00 -0700 (Sun, 22 Sep 2013) | 1 line Lunatic: document xmath.kangvec() and hitscan(). ------------------------------------------------------------------------