------------------------------------------------------------------------ r4096 | helixhorned | 2013-10-11 15:20:46 -0700 (Fri, 11 Oct 2013) | 9 lines Fix OpenGL texture cache "leak" and slightly tweak hash string construction. The leak happened because a struct was hashed that had uninitialized bytes in padding inserted by the compiler. The hash string in now constructed as concatenation of three CRC32s as 8-byte hex strings, i.e. the individual CRC32s are padded with leading zeros. Note to users: because of the hash change, it's sensible to delete the 'textures' and 'textures.cache' files. ------------------------------------------------------------------------ r4095 | helixhorned | 2013-10-11 15:20:45 -0700 (Fri, 11 Oct 2013) | 1 line Fix mouse grabbing in SDL debugging builds. ------------------------------------------------------------------------ r4094 | helixhorned | 2013-10-11 15:20:43 -0700 (Fri, 11 Oct 2013) | 5 lines Polymer: fix ANM playback. References: - r3742 - r4038 (fixing savegame screenshots, but introducing the now fixed bug) ------------------------------------------------------------------------