------------------------------------------------------------------------ r4145 | helixhorned | 2013-11-08 10:08:49 -0800 (Fri, 08 Nov 2013) | 3 lines Lunatic: add two names forgotten for dynsymlist. Let's BUILD_LUNATIC to see whether it still works... ------------------------------------------------------------------------ r4144 | helixhorned | 2013-11-08 10:08:47 -0800 (Fri, 08 Nov 2013) | 1 line In C_SetCfgName, don't use unsafe string functions with unknown-length input. ------------------------------------------------------------------------ r4143 | helixhorned | 2013-11-08 10:08:45 -0800 (Fri, 08 Nov 2013) | 3 lines LunaCON: implement 'setcfgname'. Factor out a block of code into C_SetCfgName() and use that from lunacon.lua. ------------------------------------------------------------------------ r4142 | helixhorned | 2013-11-08 10:08:42 -0800 (Fri, 08 Nov 2013) | 3 lines LunaCON: on 'starttrack' with null music, issue a 'soft' error. That is, one that doesn't break the control flow. ------------------------------------------------------------------------ r4141 | helixhorned | 2013-11-08 10:08:40 -0800 (Fri, 08 Nov 2013) | 1 line Lunatic: fix ported A_FurthestVisiblePoint(). ------------------------------------------------------------------------ r4140 | helixhorned | 2013-11-08 10:08:37 -0800 (Fri, 08 Nov 2013) | 1 line LunaCON: implement NORESET flag for gamevars. ------------------------------------------------------------------------