------------------------------------------------------------------------ r4194 | helixhorned | 2013-12-06 10:56:46 -0800 (Fri, 06 Dec 2013) | 3 lines Makefile: add target 'print-compiler-options'. May come in handy at times. BUILD_LUNATIC. ------------------------------------------------------------------------ r4193 | helixhorned | 2013-12-06 10:56:44 -0800 (Fri, 06 Dec 2013) | 4 lines Really fix the Pause key on Windows/SDL2. This requires enabling the same workaround as for Linux. Maybe it's not system-dependent at all. ------------------------------------------------------------------------ r4192 | helixhorned | 2013-12-06 10:56:42 -0800 (Fri, 06 Dec 2013) | 1 line Polymer: invalidate a wall when its sector's visibility has changed. ------------------------------------------------------------------------ r4191 | helixhorned | 2013-12-06 10:56:39 -0800 (Fri, 06 Dec 2013) | 4 lines Do not consider system gamearrays for updating from demos. This generally fixes demo playback. Before, tilesizx[]/tilesizy[] were written into twice as many bytes as needed. Now, don't do that at all. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.