------------------------------------------------------------------------ r4223 | helixhorned | 2013-12-26 11:45:17 -0800 (Thu, 26 Dec 2013) | 1 line engine.c: clean up code related to ART loading. BUILD_LUNATIC. ------------------------------------------------------------------------ r4222 | helixhorned | 2013-12-26 11:45:15 -0800 (Thu, 26 Dec 2013) | 1 line Don't consider W_FORCEFIELD+2 (surgery instruments) a forcefield picnum. ------------------------------------------------------------------------ r4221 | helixhorned | 2013-12-26 11:45:14 -0800 (Thu, 26 Dec 2013) | 1 line Clean up code related to forcefield player damage etc. ------------------------------------------------------------------------ r4220 | helixhorned | 2013-12-26 11:45:12 -0800 (Thu, 26 Dec 2013) | 1 line Rename 'camsprite' to 'g_curViewscreen', other related cleanup. ------------------------------------------------------------------------ r4219 | helixhorned | 2013-12-26 11:45:09 -0800 (Thu, 26 Dec 2013) | 1 line Add helper utility lunatic/util/cmpart.lua. ------------------------------------------------------------------------ r4218 | helixhorned | 2013-12-26 11:45:06 -0800 (Thu, 26 Dec 2013) | 1 line Lunatic: swap con.insetsprite's 4th and 5th positional arguments. ------------------------------------------------------------------------ r4217 | helixhorned | 2013-12-26 11:45:03 -0800 (Thu, 26 Dec 2013) | 1 line Lunatic: expose player[].gotweapon, document it and *_weapon() methods. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.