------------------------------------------------------------------------ r4237 | helixhorned | 2013-12-31 03:52:01 -0800 (Tue, 31 Dec 2013) | 1 line Lunatic/m32: include the Lua bytecode into the binary, exit if setup failed. ------------------------------------------------------------------------ r4236 | helixhorned | 2013-12-31 03:52:00 -0800 (Tue, 31 Dec 2013) | 14 lines Lunatic: add 'engine' module, currently allowing to create custom shade tables. Available in the game and editor. Provide test/shadexfog.lua, containing a function to creating a set of 32 shade tables corresponding to different shades of the same fog palookup table, together with some tests and convenience functions. Also, - Add gv.LUNATIC_CLIENT{,_EDUKE32,_MAPSTER32} - Add LUNATIC_FIRST_TIME in the global env for the game - defs_m32.lua: add reload() convenience function - Failed attempt at recreating the base shade table. It is NOT a linear ramp of the base palette colors to (0,0,0). That is, it's not created by build/util/transpal.exe! ------------------------------------------------------------------------ r4235 | helixhorned | 2013-12-31 03:51:57 -0800 (Tue, 31 Dec 2013) | 1 line build.lua: add a flag toggling multiplication of the color components by 4. ------------------------------------------------------------------------ r4234 | helixhorned | 2013-12-31 03:51:55 -0800 (Tue, 31 Dec 2013) | 1 line Lunatic: fix setup under Mapster32, remove a few obsolete lines in defs_common.lua. ------------------------------------------------------------------------ r4233 | helixhorned | 2013-12-31 03:51:54 -0800 (Tue, 31 Dec 2013) | 3 lines In the no-netcode build, don't expose four internal engine functions. Also don't compile three multiplayer related OSD commands there. ------------------------------------------------------------------------ r4232 | helixhorned | 2013-12-31 03:51:52 -0800 (Tue, 31 Dec 2013) | 1 line defs.c: in '2dcol' DEF token, clamp R, G, B values to [0 .. 63]. ------------------------------------------------------------------------ r4231 | helixhorned | 2013-12-31 03:51:50 -0800 (Tue, 31 Dec 2013) | 1 line Lunatic: run EVENT_INIT after initial Lua state creation. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.