------------------------------------------------------------------------ r5108 | hendricks266 | 2015-03-28 02:49:37 -0700 (Sat, 28 Mar 2015) | 1 line Defs: Add token "forcefilter" to textures, skyboxes, and model skins. It forces the use of GL filtering for the resource in question. ------------------------------------------------------------------------ r5107 | hendricks266 | 2015-03-28 02:49:11 -0700 (Sat, 28 Mar 2015) | 1 line Defs: Add "nocompress" and "nodownsize" tokens to model skin definitions. ------------------------------------------------------------------------ r5106 | hendricks266 | 2015-03-28 02:48:51 -0700 (Sat, 28 Mar 2015) | 1 line CON: Add projectile workslike flag PROJECTILE_NOSETOWNERSHADE = 0x00200000 = 2097152 that prevents actors from inheriting a projectile's shade when shooting it. ------------------------------------------------------------------------ r5105 | hendricks266 | 2015-03-28 02:48:37 -0700 (Sat, 28 Mar 2015) | 1 line C-CON: Really fix get/setprojectile. ------------------------------------------------------------------------ r5104 | hendricks266 | 2015-03-28 02:48:21 -0700 (Sat, 28 Mar 2015) | 1 line Re-apply r5053, which got lost in r5079. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.