------------------------------------------------------------------------ r5149 | hendricks266 | 2015-04-14 14:18:08 -0700 (Tue, 14 Apr 2015) | 1 line Make all the hictinting_apply blocks consistent. This should fix certain tints types being applied incorrectly in Polymer and the global tints (underwater and nightvision) not being applied to tints and models with certain flags. ------------------------------------------------------------------------ r5148 | hendricks266 | 2015-04-14 14:17:52 -0700 (Tue, 14 Apr 2015) | 1 line Correct the HICTINT_GRAYSCALE calculation for hightile. ------------------------------------------------------------------------ r5147 | hendricks266 | 2015-04-14 14:17:36 -0700 (Tue, 14 Apr 2015) | 1 line Complete the necessary infrastructure so that more than one precomputed tint on a hightile texture will display. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.