------------------------------------------------------------------------ r5194 | helixhorned | 2015-05-16 07:27:03 -0700 (Sat, 16 May 2015) | 5 lines LunaCON: implement NODEFAULT per-actor gamevars in the C-CON fashion. For glocal gamevars, the LunaCON semantics (session gamevar) are kept. For per-actor ones, this now prevents resetting a gamevar's value to default on spawn or loadactor. BUILD_LUNATIC. ------------------------------------------------------------------------ r5193 | helixhorned | 2015-05-16 07:27:01 -0700 (Sat, 16 May 2015) | 1 line config.c: fix an overlapping strcpy() in CONFIG_SetMapBestTime(). ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.