------------------------------------------------------------------------ r5491 | terminx | 2015-12-22 20:06:28 -0800 (Tue, 22 Dec 2015) | 1 line Fix CLANG warnings ------------------------------------------------------------------------ r5490 | terminx | 2015-12-22 20:06:24 -0800 (Tue, 22 Dec 2015) | 1 line Fix issue with sin/cos CON commands that prevented using the special builtin structure shortcut access vars for input. ------------------------------------------------------------------------ r5489 | terminx | 2015-12-22 20:06:20 -0800 (Tue, 22 Dec 2015) | 1 line Add vm_player, vm_sprite and vm_distance to get/setuserdef. This controls the sprite and player referenced by things like "THISACTOR", all of the "ifp" conditionals, per-actor gamevar access, etc. This is intended to be used to un-gimp things like EVENT_WORLD. ------------------------------------------------------------------------ r5488 | terminx | 2015-12-22 20:06:16 -0800 (Tue, 22 Dec 2015) | 1 line VS solution update. DONT_BUILD. ------------------------------------------------------------------------ r5487 | terminx | 2015-12-22 20:06:13 -0800 (Tue, 22 Dec 2015) | 1 line Draw frame at level start after EVENT_LOADPLAYER instead of before. ------------------------------------------------------------------------ r5486 | terminx | 2015-12-22 20:06:09 -0800 (Tue, 22 Dec 2015) | 1 line Change references to eduke32.sourceforge.net to www.eduke32.com ------------------------------------------------------------------------ r5485 | terminx | 2015-12-22 20:06:05 -0800 (Tue, 22 Dec 2015) | 1 line Update LZ4 ------------------------------------------------------------------------ r5484 | terminx | 2015-12-22 20:05:58 -0800 (Tue, 22 Dec 2015) | 1 line Fix cstat 1024 in classic and Polymer ------------------------------------------------------------------------ r5483 | terminx | 2015-12-22 20:05:55 -0800 (Tue, 22 Dec 2015) | 1 line Add "restartmap" console command ------------------------------------------------------------------------ r5482 | terminx | 2015-12-22 20:05:51 -0800 (Tue, 22 Dec 2015) | 1 line Increase Polymost depth fighting mitigation offset, plus some other minor changes that shouldn't affect anything. ------------------------------------------------------------------------ r5481 | terminx | 2015-12-22 20:05:47 -0800 (Tue, 22 Dec 2015) | 1 line Add support for sector/wall/sprite struct trackers to Polymer ------------------------------------------------------------------------ r5480 | terminx | 2015-12-22 20:05:43 -0800 (Tue, 22 Dec 2015) | 1 line Split Polymer artmap setup into polymer_setupartmap() ------------------------------------------------------------------------ r5479 | terminx | 2015-12-22 20:05:39 -0800 (Tue, 22 Dec 2015) | 1 line Use a hash table for finding Polymer buckets ------------------------------------------------------------------------ r5478 | terminx | 2015-12-22 20:05:35 -0800 (Tue, 22 Dec 2015) | 1 line Appease clang ------------------------------------------------------------------------ r5477 | terminx | 2015-12-22 20:05:31 -0800 (Tue, 22 Dec 2015) | 1 line Polymer light tweaks ------------------------------------------------------------------------ r5476 | terminx | 2015-12-22 20:05:27 -0800 (Tue, 22 Dec 2015) | 1 line Fix FIRELASER spawning multiple Polymer lights ------------------------------------------------------------------------ r5475 | terminx | 2015-12-22 20:05:21 -0800 (Tue, 22 Dec 2015) | 1 line Move vsync option to video setup ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.