------------------------------------------------------------------------ r5498 | terminx | 2015-12-27 18:04:41 -0800 (Sun, 27 Dec 2015) | 4 lines Projectile changes: -palette is now set at spawn time, instead of during movement (oops!) -projectiles can no longer hit their owner during their first tic of movement ------------------------------------------------------------------------ r5497 | terminx | 2015-12-27 18:04:36 -0800 (Sun, 27 Dec 2015) | 1 line Fix hard coded white and red color indexes used in on-screen debug output, to better operate with a palette dissimilar to Duke3D. ------------------------------------------------------------------------ r5496 | terminx | 2015-12-27 18:04:29 -0800 (Sun, 27 Dec 2015) | 1 line Polymer lighting tweaks, mostly internal. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.