LAST
DAY ON EARTHepisode
I
Filename: LASTEP1.WAD (LAST.DEH for levelnames
and story)
Game: DOOM II - Source port required
Episode and level: MAP 01-11
Single player: Yes
Cooperative: Not tested
Deathmatch: Yes
Difficulty Settings: Yes
New Sounds: No
New Graphics: A few textures
New Music: Yes!
Demos Replaced: None. Different source ports
have different effects on demos
Base: New levels from scratch
Editor(s) used: BSP, DeePsea, Wadauthor, Windeu,
Wintex
Copyright / Permissions
Authors may NOT use this level as a base to
build additional
levels.
You MAY distribute this WAD, provided you include
this file, with
no modifications. You may distribute
this file in any electronic
format (BBS, Diskette, CD, etc) as long as
you include this file
intact.
Where to get this WAD
http://www.doom.fr.fm/
Three years ago today you
were the marine stationed on a small earth base when a transmission warning
of the imminent total invasion of the planet was received. The planet is
still being rebuilt little by little, and the faint traces of demonic presence
are being removed as effectively as an entire planet's population can.
The UAC conglomerate, responsible for
the first experiment gone horribly wrong has been dismantled, leaving only
a few small labs and abandoned towers.
This horrible anniversary only reminds
you of what you wish you could forget. You try not to think about it, instead
concentrating on your intercom. A staticy message penetrates. You solidify
the signal to try to get some sort of meaning out of it.
" . . immediate military support. They
did it again! Help us!"
Garbled, unintelligable, and yet painfully
clear. Again, the not quite dead UAC experimented with gateways, and again,
hell is on earth.
In a matter of time, you're the one sent
down to cut off their entry point to the rest of the planet. You know you
can't do it alone, but as your superiors explain to you, it's the only
option.
You need to keep them at bay for twenty-four
hours before a full air-strike on the area can kill all the hellspawn.
And you, with it.
This is your last day on earth.
Laurent
"Lau" Remy TEAM LEADER,
MAPS
Jonathan
"Mantra" Croce MAPS
Micah "Kronic"
Joyner MAPS
Tom "Hyena"
White MAPS, MUSIC, GRAPHICS, TEXTURES
Tomi
"Lu Wang" Rajala MAPS
Rez BETATESTING
Jamie
Robertson MUSIC
MAP ## -- Map name -- Author
(Touchups)
MAP 01 -- UAC Underground Base -- Lau (Mantra
and Hyena)
MAP 02 -- Experimental Lab -- Lau (Mantra
and Hyena)
MAP 03 -- Water Treatment Plant -- Lau
MAP 04 -- Shotgun Factory -- Mantra
MAP 05 -- The Jail -- Kronic (Hyena)
MAP 06 -- UAC Centre -- Hyena
MAP 07 -- Inmost Mines -- Lau
MAP 08 -- Military Station -- Lu Wang
MAP 09 -- Medical Facility -- Lau
MAP 10 -- UAC Tower -- Lau
MAP 11 -- Doorway -- Lau
Title music -- Last Day On Earth by Marylin
Manson (adapted by Jamie Robertson)
MAP01 -- Sweet Dreams by
Marilyn
Manson
MAP02 -- A Warm Place by
Nine
Inch Nails
MAP03 -- The Becoming by
Nine
Inch Nails
MAP04 -- Down In The Park by
Marilyn
Manson
MAP05 -- Tier by Rammstein
MAP06 -- Heart Of Fire from
Castlevania
(Konami)
MAP07 -- Head Like A Hole by
Nine
Inch Nails
MAP08 -- Dark Aurora byHyena
MAP09 -- Coma White by Marilyn
Manson
MAP10 -- The
Reflecting God by Marilyn Manson
MAP11 -- Karma Police by
Radiohead
Intermission -- Help Me, I Am In Hell
by Nine Inch Nails
Story music -- Something I Can Never Have
by Nine Inch Nails
Id Software --
for more than is obvious.
Nark
-- for spending months digging up unused textures.
Teppic
-- for the title screen.
François-Xavier Delmotte -- for textures.
Chrozoron, Mr
Unknown -- for tests.
Sarah -- for introducing Lau to music.
Nick -- for testing HellKnight's levels.
The Lurons -- "Eating
is good but drinking is better."
The words meh, heh,
spanks,
etc. that provided humour throughout the megawad.
Canada -- for Kronic
and
Hyena,
but mostly the word hoser.
To everyone who e-mailed us -- we know who you
are and where you live.