Title : New Player.mdl for the Grapling Hook Filename : Player4Hook.zip Version : 1.00 Date : 08/03/97 Author : Jake A.K.A. Rentboy Email : none yet Credits : ID Software, for leting us piss around with Quake & Jaz Wormslayer, for tech advice late at night! Type of Mod ----------- Quake C : yes Sound : no MDL : yes Format of QuakeC (if a Quake C Mod) ----------------------------------- unified diff : no context diff : no .qc files : yes progs.dat : yes Description of the Modification ------------------------------- I was messing around with the Grapling Hook Patch & I thought it was cool. But you launch it your useing the axe. I thought this let it down, so I made some alterations so now it looks right :-) How to Install the Modification ------------------------------- Put pak0.pak in a dir off your quake dir & run the game with : quake -game mydir type 'path' in at the console to see where quake is looking for the files For patching Quake C, see the document "howpatch.txt", available from ftp.cdrom.com:/pub/idgames2/quakec Technical Details ----------------- I knocked this up with QuakeME beta 2 (cool program!). The other files in this archive are from grap109b.zip the hook I used. The guy who made it is "Mike" The only .qc file I modified was player.qc where the hook calls the animation frames. Author Information ------------------ This is the first thing I've released. Hopefully I'll make a load of cool monsters next, but I'll have to see how it goes, or if I have the time. Copyright and Distribution Permissions -------------------------------------- Authors MAY use this modification as a basis for other publically or commercially available work. You may distribute this Quake modification in any electronic format as long as this description file remains intact and unmodified and is retained along with all of the files in the archive.