================================================================ Title : mega_999 example Revision 1 Filename : mega_999.bsp (.map to come) Author : Bini Parkhurst www.time2quake.com Email Address : bini@time2quake.com Description : Increase players health to 999. ================================================================ * Play Information * Single Player :yes Cooperative :no Deathmatch :yes Difficulty Settings :no New Sounds :no Demos Replaced :no * Construction * Base : none Editor(s) used : BSP alpha .43 Known Bugs : None.I hope ;-) Build Time : I played around with this about 20 hours over 2 days. ---------------------------------------------------------------------- Revision 1 note: I made one huge oversite in the first version of this of this example.Even though there was no armor in the level,if you were to put some in, the chamber would not work properly. Well, I fixed it and now no matter how you go in you come out 999.I send the player back with 0 armor but this could be changed.I still have not had time to explain how I am doing this as I've been busy fixing this bug. ------------------------------------------------------------------------ This is not a "real level".This is meant to be an example of manipulation of the players health to 999.This is achieved through map editing without the use of Quake-C.I usually dislike tremendous health and weapons increases in Quake patches but if used judiciously (yeah right,someone is gonna cut and paste a dozen of these health chambers in some crazy level)this might work nicely.The demo works in both single player or death match mode. Your health is boosted to 999 when you get the special health and it doesn't tick down! This is a one shot deal. There are reasons for this which I will make clear when I document this thing.I will include the .map file and explain the workings as soon as I get a chance.You can check at my site www.time2quake.com for info on this and other Quake stuff.